Return to the game record for Rampart
This game has been tagged as belonging to conversion class: JAMMA
There is a specific pin-out record on file for Rampart:
Rampart, Atari 1991 ------------------ Notes: * There are 2 versions of Rampart: - 2 player version that is straight JAMMA and uses joysticks to move pieces - 3 player version that uses trackballs to move pieces. * Both version have all options set from the test screen * In chatting with folks, game play of the 3 player version is much nicer than the 2 player version (game rocks, BTW) * I believe that the Rotate buttons double as start buttons for the 3 player version * The following pinouts are for the 3 player version Solder Side | Parts Side ________________________________|___________________________________ GND | A | 1 | GND GND | B | 2 | GND +5 | C | 3 | +5 +5 | D | 4 | +5 -5 | E | 5 | -5 +12 | F | 6 | +12 - KEY - | H | 7 | - KEY - Coin Counter # 2 | J | 8 | Coin Counter # 1 Lock Out Coil # 2 | K | 9 | Lock Out Coin # 2 Speaker (-) | L | 10| Speaker (+) | M | 11| Video Green | N | 12| Video Red Video Sync | P | 13| Video Blue Service Switch | R | 14| Video GND Tilt Switch | S | 15| Test Switch Coin Switch # 2 | T | 16| Coin Switch # 1 C Rotate | U | 17| L Rotate C X Dir | V | 18| L X Dir C X Clk | W | 19| L X Clk C Y Dir | X | 20| L Y Dir C Y Clk | Y | 21| L Y Clk C Fire | Z | 22| L Fire R Fire | a | 23| R Rotate Spare | b | 24| Spare R X Dir | c | 25| R Y Dir R X Clk | d | 26| R Y Clk GND | e | 27| GND GND | f | 28| GND For reference, Rampart uses the following pinouts to a standard Wico-style trackball: 1 Gnd 2 +5V DC 3 X Clock 4 X Direction 5 Y Direction 6 Y Clock If you wire up a trackball and find that one of the directions is reversed, swap the Clock and Direction leads
NOTE: Conversion class and pin-out data is contributed by the community and although is believed to be correct (most of the time), has not been tested or verified.
Use this information at your own risk.