Return to the game record for Inferno
This game has been tagged as belonging to conversion class: unique
There is a specific pin-out record on file for Inferno:
Inferno Pinouts, Williams ------------------------- CPU Board: J2 (4-PIN): 1 - POT END 2 - POT Wiper 3 - KEY 4 - POT END (the other side -- GND) J3 (4-PIN): 1 - SPEAKER + 2 - N/U 3 - N/U 4 - SPEAKER - J4 (10-PIN): 1 - 2 - KEY 3 - SLAM-TILT 4 - RIGHT COIN 5 - CENTER COIN 6 - LEFT COIN 7 - HIGH-SCORE RESET 8 - ADVANCE 9 - AUTO-UP/MANUAL-DOWN 10 - GND (Control Panel) J5 (12-PIN): 1 - 2-PLAYER START 2 - 1-PLAYER START 3 - TRIGGER 2 (NOT USED) 4 - TRIGGER 1 (NOT USED) 5 - P2 FIRE DOWN-LEFT 6 - KEY 7 - P2 FIRE DOWN-RIGHT 8 - P2 FIRE UP-LEFT 9 - P2 FIRE UP-RIGHT 10 - GND (Control Panel) 11 - P1 FIRE DOWN-LEFT 12 - P1 FIRE DOWN-RIGHT J6 (12-PIN): 1 - P1 FIRE UP-LEFT 2 - P1 FIRE UP-RIGHT 3 - P2 MOVE DOWN-LEFT 4 - P2 MOVE DOWN-RIGHT 5 - P2 MOVE UP-LEFT 6 - P2 MOVE UP-RIGHT 7 - P1 MOVE DOWN-LEFT 8 - P1 MOVE DOWN-RIGHT 9 - P1 MOVE UP-LEFT 10 - KEY 11 - GND (Control Panel) 12 - P1 MOVE UP-RIGHT J7 (12-PIN): 1 - GND 2 - GND 3 - GND 4 - GND 5 - +12 (Regulated) 6 - +5 7 - +5 8 - +5 9 - +12 (UnRegulated - for Jamma I tied it to +12) 10 - +12 (UnRegulated - for Jamma I tied it to +12) 11 - KEY 12 - -5 VIDEO Board: J2 (7-PIN): 1 - RED 2 - GREEN 3 - BLUE 4 - GND 5 - VERT SYNC 6 - HORIZ SYNC 7 - COMP SYNC (POSITIVE! Cut W5 for NEGATIVE) J3 (10-PIN Mislabelled J2 on the schematics): 1 - GND 2 - GND 3 - GND 4 - GND 5 - KEY 6 - +5 7 - +5 8 - +5 9 - +12 10 - -5
NOTE: Conversion class and pin-out data is contributed by the community and although is believed to be correct (most of the time), has not been tested or verified.
Use this information at your own risk.