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Bump 'n Jump - Coin-Op Videogame Pinout

Return to the game record for Bump 'n Jump

This game has been tagged as belonging to conversion class: unique

There is a specific pin-out record on file for Bump 'n Jump:

              PARTS SIDE  |  SOLDER SIDE
------------------------------------|--------------------------------------
                           +12v | A | 1 | +12v
                            +5v | B | 2 | +5v
                            GND | C | 3 |  GND
                  Test Switch 2 | D | 4 | Test Switch 1
                                | E | 5 |
                     See NOTE A | F | 6 | Coin Switch
                Option (NOTE B) | H | 7 | Tilt
                       2P Start | J | 8 | 1P Start
     Player 2 Action 2 (NOTE B) | K | 9 | Player 1 Action 2 (NOTE B)
       Player 2 Jump (Action 1) | L | 10| Player 1 Jump (Action 1)
                  Player 2 Down | M | 11| Player 1 Down
                    Player 2 Up | N | 12| Player 1 Up
                  Player 2 Left | P | 13| Player 1 Left
                 Player 2 Right | R | 14| Player 1 Right
                         SPKR - | S | 15| SPKR +
                            GND | T | 16| GND
                            GND | U | 17| GND
                            GND | V | 18| GND


NOTES:
  A)  The generic schematic shows pin F is Coin Switch 2.  The
      Bump and Jump wiring harness schematic shows both coin switches
      going to pin 6, and "Service SW" on pin F.
  B)  These pins are shown on the generic schematic but not on the
      Bump and Jump wiring harness schematic.  They are apparently
      used by games other than Bump and Jump.




                             Video Board

                        PARTS SIDE  |  SOLDER SIDE
------------------------------------|--------------------------------------
                            GND | A | 1 | GND
                            GND | B | 2 | GND
                         NOTE C | C | 3 | NOTE D
                  SYNC (NOTE E) | D | 4 | BLUE
                          GREEN | E | 5 | RED
                                | F | 6 | V SYNC
                                | H | 7 | H SYNC
                                | J | 8 |
                            +5v | K | 9 | +5v
                            +5v | L | 10| +5v

NOTES:
  C)  The generic schematic says pin C is "TV GND".  The Bump and Jump
      wiring harness schematic shows it going to the -Sense line of the
      power supply.
  D)  The generic schematic says pin 3 is Ground.  The Bump and Jump
      wiring harness schematic shows it as the shield (gnd) going to the
      monitor.
  E)  The generic schematic says pin D is "SYNC".  It is not shown on
      the wiring harness schematic.  I suspect that pin D is composite
      sync, and that the game really uses pins 6 and 7 for V and H sync.
        

NOTE: Conversion class and pin-out data is contributed by the community and although is believed to be correct (most of the time), has not been tested or verified.

Use this information at your own risk.