Return to the game record for 10-Yard Fight
This game has been tagged as belonging to conversion class: Irem
There is a specific pin-out record on file for 10-Yard Fight:
10-Yard Fight ------------- COMPONENT | SOLDER ---------------------+---------------------- GND | 1 | A | GND GND | 2 | B | GND | 3 | C | Counter A | 4 | D | 1P.Left | 5 | E | 2P.Left 1P.Right | 6 | F | 2P.Right 1P.Side Pass | 7 | G | 2P.Side Pass 2P.Start | 8 | H | 1P.Start | 9 | I | Counter B Coin B |10 | J | Sync +12V |11 | K | +12V +12V |12 | L | +12V Speaker - |13 | M | Speaker + 1P.Forward Pass |14 | N | 2P.Forward Pass Red |15 | O | Green Blue |16 | P | 2P.Up |17 | Q | 2P.Down 1P.Up |18 | R | 1P.Down Service |19 | S | Coin A +5V |20 | T | +5V +5V |21 | U | +5V GND |22 | V | GND Note: If this actually follows the typical IREM method, than 1P Start and 2P start (pins 8 and H) on the above chart are wrong, and should be reversed.
NOTE: Conversion class and pin-out data is contributed by the community and although is believed to be correct (most of the time), has not been tested or verified.
Use this information at your own risk.