There is a specific pin-out record on file for the ' . Konami Classic . ' pinout class:
Standard Konami Connector Solder Side | Parts Side _________________________|________________________ -5*** | A | 1 | +12 Speaker | B | 2 | Speaker 2P Button 2 | C | 3 | 2P Button 1 2P Left | D | 4 | 2P Right 1P Start | E | 5 | 2P Start 1P Button 1 | F | 6 | 2P Up 1P Button 2 | H | 7 | Service Switch 1P Right | J | 8 | 1P Left 1P Up | K | 9 | 2P Down Coin (1) | L | 10| Coin (2) 1P Down | M | 11| Coin Counter (1) | N | 12| Coin Counter (2) Video Green | P | 13| Video Blue Video Red | R | 14| Video Sync | S | 15| GND | T | 16| GND GND | U | 17| GND +5 | V | 18| +5 ___________________________________________________ ***note on -5V input: not all boards use a -5V input. Frogger, Gyruss, and Time Pilot do. Track and Field and Hyper Sports don't. This is no big deal, EXCEPT that some boards may get "confused" if you send them -5 on the usual -5 pin (ie: HyperSports). So if you plug one of these boards into a standard Konami cabinet and get strange things on the screen, try disconnecting the -5 as your first step in troubleshooting: Track & Field/Hyper Sports Connector Solder Side | Parts Side _________________________|________________________ NC | A | 1 | +12 Speaker | B | 2 | Speaker 4P Run 2 | C | 3 | 4P Jump 3P Run 2 | D | 4 | 3P Jump 1P Start | E | 5 | 2P Start 2P Jump | F | 6 | 3P Run 1 2P Run 2 | H | 7 | Service Switch 1P Jump | J | 8 | 1P Run 2 1P Run 1 | K | 9 | 4P Start Coin (1) | L | 10| Coin (2) 3P Start | M | 11| Coin Counter (1) 2P Run 1 | N | 12| Coin Counter (2) Video Green | P | 13| Video Blue Video Red | R | 14| Video Sync | S | 15| 4P Run 1 GND | T | 16| GND GND | U | 17| GND +5 | V | 18| +5
The following games have been tagged as having the same conversion class and may have similar pinout layouts:
NOTE: Conversion class and pin-out data is contributed by the community and although is believed to be correct (most of the time), has not been tested or verified.
Use this information at your own risk.