On January 23, 2006, The International Arcade Museum assumed management of the Video Arcade Preservation Society (VAPS), the leading collector's group and census taker serving the coin-operated video game community. VAPS had already operated for nearly twenty years, and Kevin Ruddy had been the VAPS keeper for the last ten. The VAPS.org web site was also converted to work on the LAMP platform.
Links between the KLOV database and VAPS were created. Each individual game's entry in KLOV began to show a current count of the Video Arcade Preservation Society's (VAPS) current statistics regarding collector ownership of that particular game.
As a result of the VAPS numbers in KLOV entries, those with little knowledge of a game might infer that a game is far more uncommon than it really is. Because of this, a few sellers on eBay quoted KLOV entries only for the VAPS numbers as "proof" of the rarity of a title, potentially misleading suspecting buyers. In response, the KLOV added 'Wanted' VAPS statistics to its game pages and added explanatory text that machines might be uncommon in collections simply because no one wanted them even though they might exist in quantity in dealer's inventories.