A vertical shoot-em-up where you fly spaceships through space and to the center of the techno-earth while blowing up enemy ships. Excellent graphics and gameplay. The lock-on secondary weapon is very well implemented in this game.
Rayforce was produced by Taito in 1993.
Taito released 486 machines in our database under this trade name, starting in 1967. Taito was based in Japan.
Other machines made by Taito during the time period Rayforce was produced include: Yes No Sinri Tokimeki Chart, Waiwai Animal Land, Quiz Jinsei Gekijoh, Operation Gunbuster, Taito Cup Finals, Cachat, Gun Lock, Light Bringer, Prime Time Fighter, and Ryu Jin
Name | Rayforce |
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Developer | Taito (Japan) |
Year | 1993 |
Type | Videogame |
KLOV/MOG # | 9272 |
Class | Wide Release |
Genre | Scrolling Shooter |
Monitor |
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Conversion Class | Taito F3 System - JAMMA |
# Simultaneous Players | 2 |
# Maximum Players | 2 |
Game Play | Joint |
Control Panel Layout | Multiple Player |
Controls |
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Sound | Amplified Stereo (two channel) |
Cabinet Styles |
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In the future, the humans have moved inside the earth to avoid the ruined environment and their new invention, the "matter generator" sustains them. The computer that controls the matter generator has decided to kick all the humans out. Your job is to pilot your awesome spaceship to the earth, over the surface, and into the center to destroy the computer.
The game has tons of scaling effects. Enemies on your plane can be shot down with your guns while enemies in the background or below you can be locked on to (with a target floating in front of your ship) and then destroyed by a homing laser. Multiple enemies can be locked on to at once and then destroyed in a barrage of lasers multiplying the score by two for each one blown up in succession. Red ships and capsules release laser icons and red or yellow pyrimids to power up your lasers and guns.
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The general object of the game is to try and blow-up enemies with your lock-on lasers before the foes scale up to your level and become a threat. Also, shooting some boss' weak points kill them faster (for example: a boss hangs over an abyss - shoot his claws off and he will fall).
Both sequels use similar play but have polygon graphics, which look spectacular but do not control quite as well as Rayforce. And the gameplay of locking on to some enemies and shooting down others is lost. Rayforce has extremely good graphics and music and is very difficult and presented wonderfully (with dramatic un-interupted level changes and transitions to this and that). And the earth explodes at the end. Awesome! Home conversion is on the saturn called Layer Section in Japan and Gallactic Attack in the United States.
There are 15,264 members of the Video Arcade Preservation Society / Vintage Arcade Preservation Society, 9,669 whom participate in our arcade census project of games owned, wanted, or for sale. Census data currently includes 166,973 machines (7,000 unique titles).
Common - There are 23 known instances of this machine owned by Rayforce collectors who are active members. Of these, 2 of them are original dedicated machines. 2 of them are conversions in which game circuit boards (and possibly cabinet graphics) have been placed in (and on) another game cabinet. 19 of them are only circuit boards which a collector could put into a generic case if desired.
For Sale - There is one active VAPS member with an extra Rayforce circuit board for sale.
Wanted - There is one active VAPS member currently looking for Rayforce. There are 2 active VAPS members looking for Rayforce boards sets.
This game ranks a 2 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census ownership records.
This game ranks a 5 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census want list records.
Rarity and Popularity independently are not necessarily indications of value. [More Information]
The board has a test button on it and then all the game settings including the volume are on screen.
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