Enter a subatomic world. Using the trackball, capture particles by circling them with your probes tail. Player surpassing the high score gets to "draw" his name with the trackball.
Quantum was produced by Atari in 1982.
Atari released 139 machines in our database under this trade name, starting in 1972. Atari was based in United States.
Other machines made by Atari during the time period Quantum was produced include: Neutron Star, Tempest Tubes, Tempest, Triangle, Maze Invaders, Akka Arrh, Atari Force Liberator, Fast Freddie, Black Widow, and Gravitar
Name | Quantum |
---|---|
Developer | Atari (United States) |
Year | 1982 |
Type | Videogame |
KLOV/MOG # | 9189 |
Class | Wide Release |
Genre | Skill |
Monitor |
|
Conversion Class | unique |
# Simultaneous Players | 1 |
# Maximum Players | 2 |
Game Play | Alternating |
Control Panel Layout | Single Player |
Controls |
|
Sound | Amplified Mono (one channel) |
Cabinet Styles |
|
Using only a trackball, capture and destroy particles (Electrons, Nuclei, Photons, Positrons, Pulsars, Splitters and Triphons) by fully encircling them with your probe's tail. The number and speed of particles increases and the length of the probes tail decreases with each passing wave, increasing the difficulty of the task. Colliding with a particle destroys your probe. Circling multiple particles scores double points. On higher levels, the Nuclei join together forming bonds, lethal to your probe when red. A choice of starting levels (based on the previous level attained) is available at game start. A level is selected by circling it with the trackball. Quantum is unique for allowing the highest scoring player to "sign" his name freehand using the trackball. To achieve visually pleasing results requires considerable practice.
In each stage, you move your probe with the trackball. As you move, you leave a tail behind. As the attract-mode demo explains, the idea is to circle around and cross your tail to complete a loop. Any particles caught in a closed loop are destroyed. A level is completed by destroying all the nuclei (solid circular particles).
You must avoid contact with any of the particles (except electrons, they are safe) as well as active (red) particle bonds. Otherwise, the scene collapses and destroys your probe. Besides the nuclei, other deadly particles may appear from time to time.
Overall Like |
3.40 |
---|---|
Fun (Social) | 3.20 |
Fun (Solo) | 3.20 |
Collector Desire | 4.00 |
Gameplay | 3.20 |
---|---|
Graphics | 3.20 |
Originality | 3.80 |
Sound/Music | 3.00 |
Personal Impressions and Technical Impressions each account for half of the total score.
Within the Personal Impressions category, Like
carries a little more weight than the other factors.
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It is possible, usually only at the beginning of a new screen, for even a moderately skilled player to quickly circle around the entire screen and move to the next level immediately.
This was one of two games designed for Atari by General Computer Corp. (the other being Food Fight). The agreement was the result of a legal settlement between Atari and GCC. The production run for this game is rumored to be around 500. The game did poorly in the arcades and rumor has it that some disgruntled operators returned the game to Atari. Many unsold/returned units were sold to the public and Atari employees.
The game was released as a dedicated upright cabinet only. The machine is notable for its use of front-panel artwork, surrounding the coin slots. The side art is silk-screened.
Although there have been occasional rumors that a cocktail prototype exists, the findings may reveal that this is just a converted Tempest cocktail.
There are 15,264 members of the Video Arcade Preservation Society / Vintage Arcade Preservation Society, 9,669 whom participate in our arcade census project of games owned, wanted, or for sale. Census data currently includes 166,973 machines (7,000 unique titles).
Very Common - There are 109 known instances of this machine owned by Quantum collectors who are active members. Of these, 89 of them are original dedicated machines. 5 of them are conversions in which game circuit boards (and possibly cabinet graphics) have been placed in (and on) another game cabinet. 15 of them are only circuit boards which a collector could put into a generic case if desired.
For Sale - There are 2 active VAPS members with a Quantum circuit boards for sale.
Wanted - Very Popular - There are 27 active VAPS members currently looking for Quantum.
This game ranks a 26 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census ownership records.
This game ranks a 43 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census want list records.
Rarity and Popularity independently are not necessarily indications of value. [More Information]
Used the Amplifone XY display (mounted vertically). The game manual refers to a Wells Gardner equipped version, but due to the limited production run, this may not be correct. Boardset is similar in form to other Atari color XY games, though Quantum was Atari's first use of the Motorola 68000 CPU (previous XY games used one or more 6502s). Vector generation circuitry is capable of drawing solid objects.
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