The game uses the same mechanics as the earlier version. Choose teams and then fight until the final boss is defeated. The combo system was improved to be more user friendly.
King Of Fighters '96, The was produced by SNK in 1996.
SNK released 186 machines in our database under this trade name, starting in 1978. SNK was based in Japan.
Other machines made by SNK during the time period King Of Fighters '96, The was produced include: Fatal Fury 3: Road To The Final Victory, Garou Densetsu 3: Road To The Final Victory, Real Bout Garou Densetsu, King Of Fighters '95, The, Real Bout Fatal Fury, Art Of Fighting 3 - The Path Of The Warrior, Kizuna Encounter: Super Tag Battle, Neo Turf Masters, Neo Drift Out New Technology, and Metal Slug
Name | King Of Fighters '96, The |
---|---|
Developer | SNK (Japan) |
Year | 1996 |
Type | Videogame |
KLOV/MOG # | 8316 |
Class | Wide Release |
Genre | Fighting |
Monitor |
|
Conversion Class | Neo Geo MVS |
# Simultaneous Players | 2 |
# Maximum Players | 2 |
Game Play | Competitive |
Control Panel Layout | Multiple Player |
Controls |
|
Sound | Amplified Either (Mono or Stereo) |
Cabinet Styles |
|
The third King of Fighters game on the Neo-Geo. However, it is also one of the most important games in the series. All sprites were re-drawn and the difficulty was toned down a bit to make it easier and attract more players.
The dodge from the previous two games has been replaced with a forward or backward roll. The roll will dodge attacks and will go through (and behind) opponents. However, a rolling character is still vulnerable to throws.
Kyo's fighting style is drastically changed. Where he used to throw fireballs, he now does flaming punch combos.
A lot of the teams were changed around in this one:
Japan's Heroes: Kyo, Benimaru, Daimon
Ladies: King, Mai, Kasumi
Lonely Wolves: Terry, Andy, Joe
Iori Team: Iori, Vice, Mature
Art of Fighting: Ryo, Robert, Yuri
Ikari Warriors: Ralf, Clark, Leona
Kim Team: Kim, Chang, Choi
Psycho Soldiers: Athena, Sie, Chin
Team Evil: Geese, Krauser, Mr. Big
The player always faces Team Evil last before the bosses. Chizuru then acts as a mid-boss with Goenitz being the final boss.
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The super move system was also tweaked. Like before the super bar can be charged up by holding down ABC. When charged, a super attack can be performed. However, if you do this when your fighter has low health (so the health gauge is flashing red) and have a full super bar, then the super move will be a lot more powerful and look better.
There are 15,275 members of the Video Arcade Preservation Society / Vintage Arcade Preservation Society, 9,671 whom participate in our arcade census project of games owned, wanted, or for sale. Census data currently includes 166,969 machines (6,998 unique titles).
Very Common - There are 119 known instances of this machine owned by King Of Fighters '96, The collectors who are active members. Of these, 7 of them are original dedicated machines. One is a conversion in which game circuit boards (and possibly cabinet graphics) have been placed in (and on) another game cabinet. 111 of them are only circuit boards which a collector could put into a generic case if desired.
For Sale - There are 2 active VAPS members with a King Of Fighters '96, The circuit boards for sale.
Wanted - No active members have added this machine to their wish list.
This game ranks a 46 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census ownership records.
Rarity and Popularity independently are not necessarily indications of value. [More Information]
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