A scrolling shoot-em-up where you fire at evil toys with a powerful gun and bombs.
Biomechanical Toy was produced by Gaelco in 1995.
Gaelco released 25 machines in our database under this trade name, starting in 1990. Gaelco was based in Spain.
Other machines made by Gaelco during the time period Biomechanical Toy was produced include: Glass, Thunder Hoop III, World Rally Championship, Splash, Squash, World Rally 2, Touch And Go, Speed Up, Snow Board Championship, and Surf Planet
Name | Biomechanical Toy |
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Developer | Gaelco (Spain) |
Year | 1995 |
Type | Videogame |
KLOV/MOG # | 7122 |
Class | Wide Release |
Genre | Fighting |
Fighting Style | Scrolling Fighter |
Monitor |
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Conversion Class | unique |
# Simultaneous Players | 1 |
# Maximum Players | 1 |
Game Play | Single |
Control Panel Layout | Single Player |
Controls |
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Sound | Amplified Stereo (two channel) |
Cabinet Styles |
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The magic pendulum that animates the toys has been stolen by Scrubby, who had sworn revenge ever since being banished. You are Inguz, and your mission is to blast your way through the various stages, rescue good toys along the way, and make your way to Scrubby's lair to win back the magic pendulum.
As you run and jump through the levels, you blast at the myriad evil toys that confront you, locate the good toys so they can help you, and make your way to the boss and beat it before time runs out.
Checkpoints, indicated by red flags, are located at certain points in the stages. If you lose a life, you will restart at the last checkpoint you reached.
Some locations may require some thinking to negotiate. For example, look for mushrooms and bounce off them to get to high locations.
Your gun has basic firing capability, but it can also use clips that give it either automatic fire or exploding bullets. When you empty a clip, Inguz will take a moment to reload. He can also locate bombs and use them to attack all enemies on screen.
Objects with your face on them (ie chests or balloons) will release goodies if you shoot them. If you encounter a strange yellow face, shoot it and it will release some red balloons. Also, there is an occasional flying hat that will drop goodies if you can shoot it.
Inguz begins each stage and life with 80 health. Any food you find will boost his health rating while getting hit decreases health. Inguz loses a life by running out health, falling off the bottom, or running out of time. Clearing each stage awards bonus points based on time and health.
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Hit the flying hat five times for a 200,000point bonus.
One of the only, if not the only, Gaelco game released in both protected and unprotected versions.
This game scores heavily. I got 250,000 points without finishing the first levelPDEVELOPER Zeus
There are 15,275 members of the Video Arcade Preservation Society / Vintage Arcade Preservation Society, 9,671 whom participate in our arcade census project of games owned, wanted, or for sale. Census data currently includes 166,969 machines (6,998 unique titles).
Uncommon - There are 12 known instances of this machine owned by Biomechanical Toy collectors who are active members. Of these, One is a conversion in which game circuit boards (and possibly cabinet graphics) have been placed in (and on) another game cabinet. 11 of them are only circuit boards which a collector could put into a generic case if desired.
Wanted - No active members have added this machine to their wish list.
This game ranks a 1 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census ownership records.
Rarity and Popularity independently are not necessarily indications of value. [More Information]
Uses 12MHz 68000s as CPUs, and an OKI6295 for sound.PThe protected version also uses a Dallas MCU.
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