Players control the aiming and firing of anti-aircraft guns. One or two planes fly past as players compete to shoot down the greatest number of aircraft.
Anti-Aircraft II -- aka Anti-Aircraft was produced by Atari in 1975.
Atari released 139 machines in our database under this trade name, starting in 1972. Atari was based in United States.
Other machines made by Atari during the time period Anti-Aircraft II -- aka Anti-Aircraft was produced include: Pursuit, World Cup Football, Gran Trak 10, Gran Trak 20, Pin Pong, Hi-Way, Jet Fighter, Crossfire, Goal IV, and Shark JAWS
Name | Anti-Aircraft II -- aka Anti-Aircraft |
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Developer | Atari (United States) |
Year | 1975 |
Type | Videogame |
KLOV/MOG # | 6892 |
Class | Wide Release |
Genre | Shooter |
Monitor |
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Conversion Class | unique |
# Simultaneous Players | 2 |
# Maximum Players | 2 |
Game Play | Competitive |
Control Panel Layout | Multiple Player |
Controls |
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Sound | Amplified Mono (one channel) |
Cabinet Styles |
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This game was the part of the basis for the Atari 2600 cartridge. There are three possible positions for each anti-aircraft gun, each selected by one of the control panel buttons. Pressing a button aims and fires the gun.
The game is played against a timer. Planes fly past in groups of two or one-by-one at random altitudes. Players compete against each other to shoot down the most planes before time runs out. Flight direction is also random.
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There is an undocumented option available that switches the planes into UFO's. Pin 14 of the 003127 IC -- a PROM located at grid location K1 -- is tied to ground, but also has a pullup resistor. Cutting the ground trace causes address bit A4 to be pulled high, selecting the UFO data. A jumper can be installed to easily switch back and forth between planes and UFO's. The UFO version of the game was probably never released.
It seems as though there never was an "Anti-Aircraft I". The game is referred to as both "Anti-Aircraft" and "Anti-Aircraft II" in the documentation. The "II" probably refers to the fact that this is a two-player game (e.g. Sprint II) rather than a sequel.
There are 15,264 members of the Video Arcade Preservation Society / Vintage Arcade Preservation Society, 9,669 whom participate in our arcade census project of games owned, wanted, or for sale. Census data currently includes 166,973 machines (7,000 unique titles).
Common - There are 39 known instances of this machine owned by Anti-Aircraft II -- aka Anti-Aircraft collectors who are active members. Of these, 33 of them are original dedicated machines. 6 of them are only circuit boards which a collector could put into a generic case if desired.
For Sale - There are 3 active VAPS members with a Anti-Aircraft II -- aka Anti-Aircraft machines for sale. There is one active VAPS member with an extra Anti-Aircraft II -- aka Anti-Aircraft circuit board for sale.
Wanted - There are 3 active VAPS members currently looking for Anti-Aircraft II -- aka Anti-Aircraft.
This game ranks a 8 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census ownership records.
This game ranks a 3 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census want list records.
Rarity and Popularity independently are not necessarily indications of value. [More Information]
There is no CPU and only one ROM that is for the plane's graphics. The timing signals and gameplay processing are all handled by individual TTL ICs. There is only one speaker.
Suffers from the standard Atari heat problems at the voltage regulator.
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