Below are the specific dip-switch settings users have contributed for Hammerin' Harry:
Hammerin Harry Pinout = JAMMA ------------------------------- DIP-1 Function 1 2 3 4 5 6 7 8 ----------------------------------------------------- # of Players 3 - - 2 + - 4 - + 5 + + Difficulty Norm - - Easy + - Hard - - V.Hard + + Frequency limit of continuation No - Yes + Cotiuation Mode Yes - No + Sound in Demo No - Yes + Diagnostic Test No - Yes + DIP-2 Function 1 2 3 4 5 6 7 8 Filp Picture No - Yes + Cabinet Type Table - - Upright + - Type III - + Mode 1 1 coin 1 play - - - - - 2 coins 1 play - + - - - 3 coins 1 play - - + - - 4 coins 1 play - + + - - 5 coins 1 play - - - + - 8 coins 1 play - + - + - 1 coin 2 plays - - + + - 1 coin 3 plays - + + + - 1 coin 4 plays - - - - + 1 coin 5 plays - + - - + 2 coins 3 plays - + + - + 3 coins 2 plays - - - + + 4 coins 3 plays - + - + + Continuation Coin - - + + + Free Play - + + + + Mode 2 4 5 6 7 8 Coin Mech A 1 coin 1 play + - - 2 coins 1 play + + - 3 coins 1 play + - + 5 coins 1 play + + + Coin Mech B 1 coin 2 play + - - 1 coin 3 plays + + - 1 coin 5 plays + - + 1 coin 6 plays + + + N.B. * Select coin mode 1 in case a single coin selector or two selectors for coins of the same value are used. * Select coin mode 2 in case two coin selectors of coins of different values are used. * CONTINUATION COIN makes the game start with two coins and makes the game continue with one coin. This mode does not allow any other coin modes to be set. * Player 1 and Player 2 controls are side by side.
NOTE: Dip switch setting information is contributed by the community and although is believed to be correct (most of the time), has not been tested or verified.
Use this information at your own risk.
Official dip switch information may be available in the manual: