Below are the specific dip-switch settings users have contributed for Gang Busters:
Gang Busters, Konami 1988 Pinout = JAMMA ------------------------------------------- Dip sw.1 -------- | Coin 1 | Coin 2 | 1 2 3 4 5 6 7 8 ----------------------------------------------------------- - - - - - - - - 1Coin/1Play - - - + - - - + 1Coin/2Play - - + - - - + - 1Coin/3Play - - + + - - + + 1Coin/4Play - + - - - + - - 1Coin/5Play - + - + - + - + 1Coin/6Play - + + - - + + - 1Coin/7Play - + + + - + + + 2Coin/1Play + - - - + - - - 2Coin/3Play + - - + + - - + 2Coin/5Play + - + - + - + - 3Coin/1Play + - + + + - + + 3Coin/2Play + + - - + + - - 3Coin/4Play + + - + + + - + 4Coin/1Play + + + - + + + - 4Coin/3Play + + + + + + + + | Free Play | Void | Dip sw.2 -------- 1 2 3 4 5 6 7 8 ----------------------------------------------------------- Player - - 2 + - 3 - + 5 + + 7 Bullets - 50 + 60 Bonus - - 50000, 200000, Every 400000 + - 70000, 250000, Every 500000 - + 50000 + + 70000 Difficulty - - Easy + - Normal - + Hard + + Hardest Demo Sound - Off + On Dip sw.3 -------- 1 2 3 4 ----------------------------------------------------------- Screen - Normal + Reverse Not Used - - Not Used Mode - Game Mode + Test Mode
NOTE: Dip switch setting information is contributed by the community and although is believed to be correct (most of the time), has not been tested or verified.
Use this information at your own risk.
Official dip switch information may be available in the manual: