Below are the specific dip-switch settings users have contributed for Carrier Air Wing:
Carrier Airwing, Capcom Pinout = JAMMA ---------------------------------------- Dip sw.A -------- | Coin 1 | Coin 2 | 1 2 3 4 5 6 7 8 Coin Play --------------------------------------------------- Coins - - - - - - 1 1 + - - + - - 1 2 - + - - + - 1 3 + + - + + - 1 4 - - + - - + 1 6 + - + + - + 2 1 - + + - + + 3 1 + + + + + + 4 1 Continue - No + Yes When continue is ON, game starts with 2 coins and continues with 1 coin. In this case, settings of coin 1 and coin 2 are meanless. Dip sw.B -------- 1 2 3 4 5 6 7 8 --------------------------------------------------- Difficulty - - - Easy Strength of + - - | Enimies - + - | + + - Normal - - + | + - + | - + + | + + + Difficult Difficulty - + Easy Strength of - - Normal Player + - | + + Difficult Dip sw.C -------- 1 2 3 4 5 6 7 8 ----------------------------------------------------------- Free Play - Off + On Screen Stop - Normal + Pause Screen - Normal + Reverse Demo Sound - Off + On Continue - Off + On Test - Game + Test
NOTE: Dip switch setting information is contributed by the community and although is believed to be correct (most of the time), has not been tested or verified.
Use this information at your own risk.
Official dip switch information may be available in the manual: