Below are the specific dip-switch settings users have contributed for Alien Sector:
Option Switch Settings ------------------------------------------------------------------------------ DIP Switch A 1 2 3 4 5 6 7 8 Option ------------------------------------------------------------------------------ Game Mode --------- Off Normal On Test Mode Number of Fighters ------------------ Off Off 3 Off On 2 On Off 4 On On 5 Credits per Coin - Coin 1 ------------------------- Off Off 1 Coin 1 Credit Off On 1 Coin 2 Credits On Off 2 Coins 1 Credit On On 3 Coins 1 Credit Attract Sound ------------- Off Sound On No Sound Credits per Coin - Coin 2 ------------------------- Off Off 1 Coin 1 Credit Off On 1 Coin 2 Credits On Off 2 Coins 1 Credit On On 3 Coins 1 Credit ------------------------------------------------------------------------------ 1 2 3 4 5 6 7 8 Option ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ DIP Switch B 1 2 3 4 5 6 7 8 Option ------------------------------------------------------------------------------ Extended Points --------------- 1st 2nd Off Off 10,000 Every 20,000 Off On Every 10,000 On Off Every 20,000 On On None Difficulty ---------- Off Off A (Normal) Off On B (Easy) On Off C (Hard) On On D (Very Hard) Sound Progression ----------------- Off Normal On Advance Forward Screen Hold ----------- Off Normal On Hold Continue Mode ------------- Off No Continue On Continue Note: SW8 is always OFF. ------------------------------------------------------------------------------ 1 2 3 4 5 6 7 8 Option ------------------------------------------------------------------------------ Note: Cocktail Table mode is selected by grounding pin 21 in the edge connector.
NOTE: Dip switch setting information is contributed by the community and although is believed to be correct (most of the time), has not been tested or verified.
Use this information at your own risk.
Official dip switch information may be available in the manual: