A side scrolling beat-em-up that uses Japanese superhero-type characters. Characters are able to throw and break background objects and use them against their enemies. The goal is to progress past the end-of-level bosses and rescue the kidnapped girl.
Zero Team was produced by Seibu Kaihatsu in 1993.
Seibu Kaihatsu released 26 machines in our database under this trade name, starting in 1985. Seibu Kaihatsu was based in Japan.
Other machines made by Seibu Kaihatsu during the time period Zero Team was produced include: Olympic Soccer '92, Seibu Cup Soccer, Raiden, Double Dynamites, Dynamite Duke, Raiden II, Raiden DX, Battle Balls, Viper Phase 1, and Raiden Fighters
Name | Zero Team |
---|---|
Developer | Seibu Kaihatsu (Japan) |
Year | 1993 |
Type | Videogame |
KLOV/MOG # | 10528 |
Class | Wide Release |
Genre | Fighting |
Fighting Style | Scrolling Fighter |
Monitor |
|
Conversion Class | JAMMA |
# Simultaneous Players | 4 |
# Maximum Players | 4 |
Game Play | Joint |
Control Panel Layout | Multiple Player |
Controls |
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Sound | Amplified Mono (one channel) |
Cabinet Styles |
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There are four characters you can choose to play. They are named Ace, Speed, Spin (female) and Big O. Each charater has its own speciality. For example, Ace is good at his flying kicks; Speed is the fastest of all; Spin's intercepting is marvelous since she has long arms, which allows her to slap her opponents easily; Big O is slow, but he has the most powerful punches.
Do not expect to defeat the enemies in a single session everytime. The AI level of this game is quite impressive even though it was created back in 1993. The enemies will use different approaches and unpredictable movement to defeat the player.
Choose from one of four super hero type characters and fight your way through multiple end of level bosses to reach the end. Power-ups and bonuses can be collected by breaking up background objects. This game is simular in game play to Double Dragon, but it has improved graphics and a greater variety of enemies.
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Never underestimate the enemies; go step by step and do not rush. The enemies are programmed to surround the player on both sides, both front and back. If you get surrounded, find a way out by using flying kicks, then try to group the enemies in one whole bunch and then punch them into ashes.
Super power can be used against the boss or other enemies. To use it, for Ace, press Punch three times continuously, followed by a short pause (half second), then press Punch again. For Speed, press Punch four times then pause and press Punch again. Normally, you can figure how many punches that have been made by listening to the punching sound that bursts from the machine.
To get the highest score, one must finish the objects in bonus stage fast. A single player will be given 20 seconds to finish the objects. More time left over means more points.
Spin will score more when destroying enemies. The total points in a single session can be up to 13 million.
Use the stinger or bazooka wisely. Do not waste the bullet if you can use your flying kicks to trash the enemies. Wait until the boss appears and then open fire.
The total time needed to finish the game in one session is around 45 minutes.
There are 15,364 members of the Video Arcade Preservation Society / Vintage Arcade Preservation Society, 9,708 whom participate in our arcade census project of games owned, wanted, or for sale. Census data currently includes 167,365 machines (7,023 unique titles).
Common - There are 27 known instances of this machine owned by Zero Team collectors who are active members. Of these, It is an original dedicated machine. One is a conversion in which game circuit boards (and possibly cabinet graphics) have been placed in (and on) another game cabinet. 25 of them are only circuit boards which a collector could put into a generic case if desired.
For Sale - There is one active VAPS member with an extra Zero Team circuit board for sale.
Wanted - There is one active VAPS member currently looking for Zero Team. There are 2 active VAPS members looking for Zero Team boards sets.
This game ranks a 3 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census ownership records.
This game ranks a 2 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census want list records.
Rarity and Popularity independently are not necessarily indications of value. [More Information]
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