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Wonder Momo Wonder Momo - Japanese Logo - Katakana / Kanji

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Description

You control a girl who must fight against weird enemies on stage.

Wonder Momo was produced by Namco in 1987.

Namco released 310 machines in our database under this trade name, starting in 1977. Namco was based in Japan.

Other machines made by Namco during the time period Wonder Momo was produced include: Vs. Super Xevious, Toy Pop, Thunder Ceptor II, Thunder Ceptor, Super Sky Kid, Blazer, Dragon Spirit, Final Lap, Galaga '88, and Pac-Mania

Wonder Momo
Wonder Momo

Specs

Name Wonder Momo
Developer Namco (Japan)
Year 1987
Type Videogame
KLOV/MOG # 10467
Class Wide Release
Genre Scrolling Fighter
Monitor
Conversion Class Namco System 86 - JAMMA
# Simultaneous Players 1
# Maximum Players 2
Game Play Alternating
Control Panel Layout Single Player
Controls
  • Joystick: 8-way
  • Buttons: 2 - Attack/Transform|Jump
Sound Amplified Mono (one channel)
Cabinet Styles
  • Upright/Standard

Game Introduction

The curtain rises and the audience cheers. It is time to put on a good show. You are Momo-chan, and you are the star of a superheroine stage show. Nasty aliens have invaded the city, and it's up to you to fight back the invasion using your skill, agility, and of course your fabulous Wonder powers. Transform into Wonder Momo and vanquish the alien leaders.

Game Play

As Momo, you can defeat the various enemies by kicking them. As you defeat them, you gain Wonder Power (shown by the Wonder Gauge). After a certain length of time, a boss monster will appear, which you must beat to clear the stage. This is the best time to transform into Wonder Momo, either by stepping into the magic swirl that appears or by sending yourself into a Wonder Spin (by tapping in the opposite direction, you face the audience and can then go into the Wonder Spin). You can stay Wonder Momo until you run out of Wonder Power or until you defeat the boss, at which point you will revert.

While playing as Wonder Momo, the Wonder Hoop allows distance attacks, but you must pick it up to use it again. There are also two power capsules Wonder Momo can take: the Shot capsule lets you shoot at will, while the Spin capsule makes you spin and shoot in both directions (it also makes you invinsible for a short period of time).

Also, while facing the audience, crouch or jump and attack to do a split kick. Be warned though, it is quite slow and hard to use. Levels end when you destroy the boss. There are numerous stories, each featuring multiple parts.

Wonder Momo KLOV/IAM 5 Point User Score: 2.80 (1 vote)

Fun Factor: 2.60

Overall Like 3.00
Fun (Social) 2.00
Fun (Solo) 3.00
Collector Desire 2.00

Technical Rating: 3.00

Gameplay 3.00
Graphics 4.00
Originality 3.00
Sound/Music 2.00

Personal Impressions and Technical Impressions each account for half of the total score. Within the Personal Impressions category, Like carries a little more weight than the other factors.

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Cheats, Tricks, Bugs, and Easter Eggs

You can jump higher if you hold up while jumping. This can help you take out flying enemies. When transformed, it appears that you are immune to projectiles. They do not stun you either. The crouching kick is longer than the standing kick and easier to hit with.PTo transform into Wonder Momo without waiting for the magic swirl, face the audience and press Attack repeatedly to go into a Wonder Spin.

Images

Trivia

Namcos web page for the game says that it was the beginning of Beauty girl games.

Miscellaneous

There is a version for the PC Engine, but it is not a great conversion since several things have been changed. Momos split kick is the same speed as her others, the story scenes have been changed to pictures of Momo with Japanese text beneath and a reasonable selection of levels have been changed.

VAPS Arcade/Coin-Op Wonder Momo Census

There are 15,211 members of the Video Arcade Preservation Society / Vintage Arcade Preservation Society, 9,644 whom participate in our arcade census project of games owned, wanted, or for sale. Census data currently includes 166,563 machines (6,981 unique titles).

Scarce - There are 3 known instances of this machine owned by Wonder Momo collectors who are active members. Of these, 3 of them are only circuit boards which a collector could put into a generic case if desired.

Wanted - No active members have added this machine to their wish list. There is one active VAPS member looking for a Wonder Momo circuit board set.

This game ranks a 1 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census ownership records.

Rarity and Popularity independently are not necessarily indications of value. [More Information]

Flyers

Technical

The boardset is Namco System 86.

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