Feudal Chinese warriors fight for their lord against an evil warlord who is wreaking havoc and terror. Beaten opponents drop treasure, books and food which rejuvenate the combatants. Big bosses at the end of each level attempt to prevent your warriors from achieving their goals.
Warriors Of Fate was produced by Capcom in 1992.
Capcom released 229 machines in our database under this trade name, starting in 1984. Capcom was based in Japan.
Other machines made by Capcom during the time period Warriors Of Fate was produced include: Quiz Sangokushi - Chiryaku No Hasha, King Of Dragons, The, Captain Commando, Capcom Golf, Block Block, Cadillacs And Dinosaurs, Adventure Quiz Capcom World 2, Quiz & Dragons, Knights Of The Round, and Sangokushi II
Name | Warriors Of Fate |
---|---|
Developer | Capcom (Japan) |
Year | 1992 |
Type | Videogame |
KLOV/MOG # | 10410 |
Class | Wide Release |
Genre | Scrolling Fighter |
Monitor |
|
Conversion Class | Capcom CPS - JAMMA |
# Simultaneous Players | 3 |
# Maximum Players | 3 |
Game Play | Joint |
Control Panel Layout | Multiple Player |
Controls |
|
Sound | Capcom Q-Sound - Amplified Stereo |
Cabinet Styles |
|
The players, after choosing from five warriors (Portor, Kassar, Subutai, Kadan or Abaka), fight their way across a map of levels. The foot soldiers of the evil warlord Akkila-Orkhan attempt to prevent the warriors from destroying their lord. Hand-to-hand combat, weapon combat and horse-based combat are utilized throughout the game. Sub-stages include a food-eating competition and a 'beat-the-wooden-statues' stage. The game has multiple endings that are dependent upon your progress.
If any of the player characters fail to defeat Akkila-Orkhan at the end of the game, he will escape and then return and conquer the country and rule over it forever. However, if any of the player characters succeed in defeating Akkila-Orkahn at the end, the country will be free from his tyranny forever.
Overall Like |
3.00 |
---|---|
Fun (Social) | 4.00 |
Fun (Solo) | 3.00 |
Collector Desire | 3.00 |
Gameplay | 4.00 |
---|---|
Graphics | 4.00 |
Originality | 2.00 |
Sound/Music | 3.00 |
Personal Impressions and Technical Impressions each account for half of the total score.
Within the Personal Impressions category, Like
carries a little more weight than the other factors.
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COPY OF: Tenchi Wo Kurau II - Sekiheki No Tatakai
The game comes as a cool cartridge with just the JAMMA card and some stereo outputs sticking out. This is a very nice system for using multiple games with the same cabinet.
There are 15,264 members of the Video Arcade Preservation Society / Vintage Arcade Preservation Society, 9,669 whom participate in our arcade census project of games owned, wanted, or for sale. Census data currently includes 166,973 machines (7,000 unique titles).
Common - There are 25 known instances of this machine owned by Warriors Of Fate collectors who are active members. Of these, 2 of them are original dedicated machines. One is a conversion in which game circuit boards (and possibly cabinet graphics) have been placed in (and on) another game cabinet. 22 of them are only circuit boards which a collector could put into a generic case if desired.
For Sale - There is one active VAPS member with a Warriors Of Fate machine for sale.
Wanted - No active members have added this machine to their wish list. There are 2 active VAPS members looking for Warriors Of Fate boards sets.
This game ranks a 9 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census ownership records.
Rarity and Popularity independently are not necessarily indications of value. [More Information]
This game uses two "suicide batteries". One is located on the C-board of the PCB and the other is located on the Q-Sound board. When either of these batteries die, the game will no longer operate. You will be greeted with a blank screen upon power-up, usually blue or green, sometimes black. A hack exists to revive the game, even if both batteries are dead, involving burning two or more new EPROMs, using the c-board from a different CPS-1 game (one that does not have a suicide battery), replacing the custom Z80 with a standard Z80 and doing a bit of soldering.
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