A seven-on-seven football game played with robots instead of humans. Up to four people can select plays and attempt to either outscore the computer or each other. Scoring touchdowns awards money for upgrading robots.
Tournament Cyberball 2072 was produced by Atari Games in 1989.
Atari Games released 89 machines in our database under this trade name, starting in 1984. Atari Games was based in United States.
Other machines made by Atari Games during the time period Tournament Cyberball 2072 was produced include: Tetris, Vindicators, Assault, Toobin', Cyberball, Escape From The Planet Of The Robot Monsters, Hard Drivin', Cyberball 2072, Badlands, and KLAX
Name | Tournament Cyberball 2072 |
---|---|
Developer | Atari Games (United States) |
Year | 1989 |
Type | Videogame |
KLOV/MOG # | 10175 |
Class | Wide Release |
Genre | Sports |
Monitor |
|
Conversion Class | unique |
# Simultaneous Players | 4 |
# Maximum Players | 4 |
Game Play | Either |
Control Panel Layout | Multiple Player |
Controls |
|
Sound | Amplified Stereo (two channel) |
Cabinet Styles |
|
This game can thought of as chess on a football field. The most unique feature of the game is the players; they are robots which move around on single and double track wheels, making the action smooth and fast. There are over 240 plays, including unique plays that are just for certain teams.
If you don't want to play a full game, players can choose to compete in a Gamebreaker. Here you try to complete ten pages of plays while earning money for stats. This is a great way to practice.
The game is basically the same as standard football game with a few differences. The ball heats up after every play, so you must defuse the ball before it goes CRITICAL and explodes. You can only defuse the ball by getting to midfield or scoring a touchdown. The game has a unique one-player option where you get to choose the coach that you wish to play against. There are no field goals or punts!
On offense, players control the quarterback until the ball is passed or handed off to another player. On defense, the player chooses which position to play in the defensive backfield.
Overall Like |
4.40 |
---|---|
Fun (Social) | 4.20 |
Fun (Solo) | 3.17 |
Collector Desire | 4.60 |
Gameplay | 4.00 |
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Graphics | 3.80 |
Originality | 3.80 |
Sound/Music | 4.00 |
Personal Impressions and Technical Impressions each account for half of the total score.
Within the Personal Impressions category, Like
carries a little more weight than the other factors.
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A twoplayer trick is to have your teammate pick a receiver and go out for a pass. While running have himher hit the button and the receivers arms will go up, yet you have not thrown the ball yet. The defender has more than likely used his thrust and is now vunerable It is possible to max the game score as well as complete gamebreakers
The creator of ICyberballI, John Salwitz, still plays every day
The dedicated game was released in a dual monitor cabinet with each side supporting up to two players. There is a mirror mounted above the screens so that you can see the expressions of your opponents during the game.
This game was released both as a dedicated machine and as an upgrade for the original ICyberballI. The upgrade kit included ROMs and a special security chip called a slapstick. This IC EMisEM required to convert original ICyberballI to the ITournament EditionI.
There are 15,364 members of the Video Arcade Preservation Society / Vintage Arcade Preservation Society, 9,708 whom participate in our arcade census project of games owned, wanted, or for sale. Census data currently includes 167,365 machines (7,023 unique titles).
Common - There are 36 known instances of this machine owned by Tournament Cyberball 2072 collectors who are active members. Of these, 25 of them are original dedicated machines. 7 of them are conversions in which game circuit boards (and possibly cabinet graphics) have been placed in (and on) another game cabinet. 4 of them are only circuit boards which a collector could put into a generic case if desired.
For Sale - There are 3 active VAPS members with a Tournament Cyberball 2072 machines for sale.
Wanted - There are 2 active VAPS members currently looking for Tournament Cyberball 2072.
This game ranks a 9 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census ownership records.
This game ranks a 2 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census want list records.
Rarity and Popularity independently are not necessarily indications of value. [More Information]
Powered by twin Motorola 68000 CPUs with an additional proprietary sound board. The kit version of the game includes a JAMMA connector while the dedicated version uses basic MTA connectors.
When poweringup the machine, if there is no picture or the test mode appears, try resetting the test mode switch on the board just behind the right side coin door, next to the volume control dial.
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Year | Count | Median $ | Average $ |
---|---|---|---|
2015 | 1 | 1,495.00 | 1,495.00 |
All Years | 1 | 1,495.00 | 1,495.00 |