The player controls a fighter with guns and bombs that must infiltrate a highly defended area and destroy everything in sight. The overall goal is to destroy the motherships that pop up periodically.
Super Xevious was produced by Namco in 1984.
Namco released 310 machines in our database under this trade name, starting in 1977. Namco was based in Japan.
Other machines made by Namco during the time period Super Xevious was produced include: Pac & Pal, Pac-Man & Chomp Chomp, Mappy, Libble Rabble, Phozon, Galaga 3, Grobda, Gaplus, Shoot Away, and Dragon Buster
Name | Super Xevious |
---|---|
Developer | Namco (Japan) |
Year | 1984 |
Type | Videogame |
KLOV/MOG # | 9975 |
Class | Wide Release |
Genre | Shooting Vehicle |
Monitor |
|
Conversion Class | Namco Galaga |
# Simultaneous Players | 1 |
# Maximum Players | 2 |
Game Play | Alternating |
Control Panel Layout | Single Player Ambidextrous |
Controls |
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Sound | Unamplified Mono (requires one-channel amp) |
Cabinet Styles |
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Super Xevious takes place on Earth. An invading alien race has set up shop, and it's up to the player to send 'em home. The game has a large number of different ground and air-based targets of either belligerent or non-belliegerent nature. In addition to the jumper-based difficulty levels, the game also adapts its difficulty to the player. If the player is successful against a type of attacker, an even deadlier type of attacker shows up to challenge the player.
The game play is very much like the original Xevious, but in this sequel, the play is a little more difficult. Several new enemies are introduced, including a silver Galaxian flagship, two jet planes, a helicopter, and a dark yellow tank.
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There are structures called Sol Citadels hidden throughout the game. The targeting sight will briefly flash red whenever it is over one of these structures. Dropping a bomb at that spot will first uncover the silolike object worth 1000 points and dropping another bomb on it will award another 1000 points. Note the Sol Citadels are not in the same locations as they are in IXeviousI but they can usually be found along the same horizontal line as the original.PThere are also four special flags hidden at certain points in the game. Uncovering and flying over a special flag will award an extra life. The targeting sight will not flash when it is over a hidden flag.PBUG Three of the new enemies, a dark yellow tank, a helicopter on the ground, and a small jet taking off from a runway should not be destroyed. Destroying any of these enemies resets the score to zero but flying over the tank or helicopter awards a 10000 point bonus.
IXevious PlusI Changes the positions of all the ground targets and where the aerial enemies appear. More difficult than the previous original releases. See httpwww.geocities.comArea51Nebula4806index_e.html for more information.
UPDATE OF IXeviousI
There are 15,364 members of the Video Arcade Preservation Society / Vintage Arcade Preservation Society, 9,708 whom participate in our arcade census project of games owned, wanted, or for sale. Census data currently includes 167,365 machines (7,023 unique titles).
Scarce - There are 4 known instances of this machine owned by Super Xevious collectors who are active members. Of these, 4 of them are only circuit boards which a collector could put into a generic case if desired.
Wanted - No active members have added this machine to their wish list.
This game ranks a 2 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census ownership records.
Rarity and Popularity independently are not necessarily indications of value. [More Information]
The game uses three Z80 microprocessors and a Namco 3channel PSG for sounds.
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