Using jem blocks, you match up the colors and then destroy them with orbs of a similar color. In the middle of the screen there are two "Super Deformed Anime" fighters who perform moves when you destroy jems. Different moves are performed by destroying different types of jems.
Super Puzzle Fighter II X was produced by Capcom in 1996.
Capcom released 229 machines in our database under this trade name, starting in 1984. Capcom was based in Japan.
Other machines made by Capcom during the time period Super Puzzle Fighter II X was produced include: Battle Arena Toshinden 2, Buster Buddies, Mega Man: The Power Battle, Marvel Super Heroes, 19XX: The War Against Destiny, Star Gladiator, CP System III, Dungeons Dragons: Shadow Over Mystara, Rockman 2: The Power Fighters, and Quiz Nanairo Dreams: Nijiirochou No Kiseki
Name | Super Puzzle Fighter II X |
---|---|
Developer | Capcom (Japan) |
Year | 1996 |
Type | Videogame |
KLOV/MOG # | 9932 |
Class | Wide Release |
Genre | Puzzle |
Monitor |
|
Conversion Class | Capcom CPS II - JAMMA |
# Simultaneous Players | 2 |
# Maximum Players | 2 |
Game Play | Competitive |
Control Panel Layout | Multiple Player |
Controls |
|
Sound | Capcom Q-Sound - Amplified Stereo |
Cabinet Styles |
|
If you are a Puyo Puyo fan, then this is the closest thing you will find to it in the arcade. This is also a great game for a "family" game center.
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To play as Akuma (Gouki), move to Morrigan if you're player one or to Felicia if you're player two. Move the joystick Left, Down, Left, Down, Left, Down and then hold Left and press any button. Player two should move the joystick Right, Down, Right, Down, Right, Down then hold Right and press any button.
To play as Dan, move to Morrigan if you're player one or to Felicia if you're player two. Press and hold Start, move the joystick Down 13 times and then hit any other button.
To play as Devilot, move to Morrigan if you're player one or to Felicia if you're player two. Press and hold the Start button and move the joystick Down 13 times. Wait for the clock to reach 10 seconds and then hit any other button.
The Japanese version of this game is much like Pocket Fighter and has only a paper marquee. This is due to the design of the cabinet used for both games. The US version has a regular marquee however.
This game can quickly be converted over to Pocket Fighter.
Japanese version of Super Puzzle Fighter II Turbo. There are no prequels called Super Puzzle Fighter X or Super Puzzle Fighter Turbo.
There are 15,264 members of the Video Arcade Preservation Society / Vintage Arcade Preservation Society, 9,669 whom participate in our arcade census project of games owned, wanted, or for sale. Census data currently includes 166,973 machines (7,000 unique titles).
Uncommon - There are 20 known instances of this machine owned by Super Puzzle Fighter II X collectors who are active members. Of these, 3 of them are conversions in which game circuit boards (and possibly cabinet graphics) have been placed in (and on) another game cabinet. 17 of them are only circuit boards which a collector could put into a generic case if desired.
For Sale - There is one active VAPS member with an extra Super Puzzle Fighter II X circuit board for sale.
Wanted - No active members have added this machine to their wish list.
This game ranks a 8 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census ownership records.
Rarity and Popularity independently are not necessarily indications of value. [More Information]
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