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Street Fighter Zero 2 Alpha

ストリート・ファイター・ゼロ2アルファ
Street Fighter Zero 2 Alpha - Cabinet - Video Game Marquee

Description

A Japanese only upgrade. Contains more characters, moves and hidden modes.

Street Fighter Zero 2 Alpha was produced by Capcom in 1996.

Capcom released 230 machines in our database under this trade name, starting in 1984. Capcom was based in Japan.

Other machines made by Capcom during the time period Street Fighter Zero 2 Alpha was produced include: Battle Arena Toshinden 2, Buster Buddies, Mega Man: The Power Battle, Marvel Super Heroes, 19XX: The War Against Destiny, Star Gladiator, CP System III, Dungeons Dragons: Shadow Over Mystara, Rockman 2: The Power Fighters, and Quiz Nanairo Dreams: Nijiirochou No Kiseki

Specs

Name Street Fighter Zero 2 Alpha
Developer Capcom (Japan)
Year 1996
Type Videogame
KLOV/MOG # 9826
Class Wide Release
Genre Fighting
Monitor
Conversion Class Capcom CPS II - JAMMA
# Simultaneous Players 2
# Maximum Players 2
Game Play Either
Control Panel Layout Multiple Player
Controls
  • Joystick: 8-way
  • Buttons: 6 - Jab Punch|Strong Punch|Fierce Punch|Short Kick|Foward Kick|Roundhouse Kick
Sound Capcom Q-Sound - Amplified Stereo
Cabinet Styles
  • Upright/Standard
Instructions Street Fighter Zero 2 Alpha Instructions Image
PCB Street Fighter Zero 2 Alpha PCB Image

Game Introduction

This game is identical to Street Fighter Zero 2 except for a few changes. Not having Evil Ryu in the Japanese and Asian Street Fighter Zero 2 series, CAPCOM decided to add some new options to make this rather worthy upgrade.

Street Fighter Zero 2 Alpha KLOV/IAM 5 Point User Score: 5.00 (1 vote)

Fun Factor: 5.00

Overall Like 5.00
Fun (Social) 5.00
Fun (Solo) 5.00
Collector Desire 5.00

Technical Rating: 5.00

Gameplay 5.00
Graphics 5.00
Originality 5.00
Sound/Music 5.00

Personal Impressions and Technical Impressions each account for half of the total score. Within the Personal Impressions category, Like carries a little more weight than the other factors.

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Cheats, Tricks, Bugs, and Easter Eggs

Survival Mode can be accessed by holding three Punches and pressing Start at the title screen. A blue background with the Zero symbol at the character select screen shows that this mode is active.PDramatic Mode can be accessed by holding three Kicks and pressing Start at the title screen. A green background with the Zero symbol shows that this mode is on.PRandom Select is available by just moving to the empty space next to Gouki Akuma or Dan.PUnlike IStreet Fighter Alpha 2I, each button corresponds to a different color.PTo fight Shin Gouki Akuma as your first and only opponent, hold MP MK at the title screen and then press Start.PSeveral characters have alternate versions of themselves, each having different characteristics and moves. This is done by highlighting the particular characters and pressing Start the number of times shown below.ULLIRyuOLLIRyu No Super Meter This character has no Super Meter, meaning no Super Combos, Custom Combos, or Alpha Counters, but his DP is back to its original invincibility way.LISatsu No Hado Mesaze Ryu AKA Evil Ryu Moves of the Evil Ryu are identical to that in IStreet Fighter Alpha 2I. He can also throw red fireballs at will by doing B, DB, D, DF, F P that burns once, no matter which Punch you press.OLLIChun LiOLLIClassic Chun Li The character is the same as in the original IStreet Fighter Alpha 2ILIClassic Chun Li No Super Meter She has no Air Blocks, no Super Moves, no Alpha Counters, no Rolls, and she does not even have her Spinning Air Kick or Fireball. She still has her Split Kick, though.OLLIKenOLLIKen No Super Meter Kens DP is back as invincible as ever.OLLIDhalsimOLLIDhalsim No Super MeterOLLISakuraOLLINew Sakura color changes Just an alternate set of colors.OLLIZangiefOLLIZangief No Super MeterOLLISagatOLLISagat No Super Meter The Tiger Knee move is now D, DF, F, UF K instead of F, D, DF K. The Tiger Uppercut does not get as many hits.OLLIVega M. BisonOLLIVega M. Bison No Super Meter Vega M. Bison loses his Super Meter and also his Psycho Shot. Instead, the B, F P executes his Psycho Crusher, just like in IStreet Fighter II Champion EditionI.OLUL

Images

VAPS Arcade/Coin-Op Street Fighter Zero 2 Alpha Census

There are 15,364 members of the Video Arcade Preservation Society / Vintage Arcade Preservation Society, 9,708 whom participate in our arcade census project of games owned, wanted, or for sale. Census data currently includes 167,365 machines (7,023 unique titles).

Common - There are 36 known instances of this machine owned by Street Fighter Zero 2 Alpha collectors who are active members. Of these, One is a conversion in which game circuit boards (and possibly cabinet graphics) have been placed in (and on) another game cabinet. 35 of them are only circuit boards which a collector could put into a generic case if desired.

Wanted - No active members have added this machine to their wish list.

This game ranks a 12 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census ownership records.

Rarity and Popularity independently are not necessarily indications of value. [More Information]

Legacy or Series

  1. Street Fighter Zero
  2. Street Fighter Zero 2
  3. Street Fighter Zero 2 Alpha
  4. Street Fighter Zero 3

eBay Listings

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Capcom Street Fighter Alpha for Taito Vewlix (CARD) CPS2 Jamma

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FixedPrice
$35.00

(Card) CAPCOM Street Fighter Alpha for Sega New Astro City CPS2 Jamma

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$32.00

Capcom CPS2 Big Blue Arcade Marquee and Plexi

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$49.95

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