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Street Fighter II - Rainbow Edition was produced by Hung Hsi Enterprise TAIWAN in 1993.
Hung Hsi Enterprise TAIWAN released 3 machines in our database under this trade name, starting in 1993. Hung Hsi Enterprise TAIWAN was based in United States.
Other machines made by Hung Hsi Enterprise TAIWAN during the time period Street Fighter II - Rainbow Edition was produced include: Street Fighter II' - Champion Edition (Rainbow), and Super Street Fighter II - The New Challengers (Rainbow Edition)
Name | Street Fighter II - Rainbow Edition |
---|---|
Developer | Hung Hsi Enterprise TAIWAN (United States) |
Year | 1993 |
Type | Videogame |
KLOV/MOG # | 9813 |
Class | Hack/ROM Swap |
Genre | Fighting |
Monitor |
|
Conversion Class | Capcom CPS - JAMMA |
# Simultaneous Players | 2 |
# Maximum Players | 2 |
Game Play | Competitive |
Control Panel Layout | Multiple Player |
Controls |
|
Sound | Amplified Stereo (two channel) |
Cabinet Styles |
|
PCB | Street Fighter II - Rainbow Edition PCB Image |
One of a couple of blackmarket upgrades which appeared during Street Fighter II - The World Warrior's peak. The upgrade allowed players to throw homing projectles, and switch characters in mid-round by pressing your start button (the change follows the order Ryu-E. Honda-Blanka-Guile-Ken-Chun Li-Zangief-Dhalsim-Balrog-Vega-Sagat-M. Bison), and teleport to another side of the screen. Results may vary as this was a blackmarket upgrade.
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This was actually a blackmarket upgrade to Street Fighter II - Champion Edition. The upgrade was simply a set of ROMs, usually referred to as "Rainbow" or "Rainbow Edition" chips. This game is easily identified by the "Rainbow" pattern through the "STREET FIGHTER II" logo on the title screen.
I can only remember one other blackmarket upgrade by the name of Blackbelt Edition. Capcom eventually took legal action against the manufacturers of the product. One version of this story is that Capcom brought Hyper Fighting out after the lawsuit to satisfy the general public. Another version is that Capcom brought Hyper Fighting into the market so that they would have a better reason for taking legal action as they would then be considered a threat to their market. Either way, part of the reason Hyper Fighting exists is because of the appearance of these blackmarket upgrades.
There are 15,264 members of the Video Arcade Preservation Society / Vintage Arcade Preservation Society, 9,669 whom participate in our arcade census project of games owned, wanted, or for sale. Census data currently includes 166,973 machines (7,000 unique titles).
Common - There are 45 known instances of this machine owned by Street Fighter II - Rainbow Edition collectors who are active members. Of these, 6 of them are original dedicated machines. 2 of them are conversions in which game circuit boards (and possibly cabinet graphics) have been placed in (and on) another game cabinet. 37 of them are only circuit boards which a collector could put into a generic case if desired.
For Sale - There are 2 active VAPS members with a Street Fighter II - Rainbow Edition machines for sale. There are 3 active VAPS members with a Street Fighter II - Rainbow Edition circuit boards for sale.
Wanted - There is one active VAPS member currently looking for Street Fighter II - Rainbow Edition. There is one active VAPS member looking for a Street Fighter II - Rainbow Edition circuit board set.
This game ranks a 10 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census ownership records.
This game ranks a 2 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census want list records.
Rarity and Popularity independently are not necessarily indications of value. [More Information]
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Year | Count | Median $ | Average $ |
---|---|---|---|
2018 | 1 | 1,062.00 | 1,062.00 |
All Years | 1 | 1,062.00 | 1,062.00 |