Timed submarine game where player looks through a large periscope to aim at ships moving across the top of the screen. Torpedos are launched with a thumb button on the right handle of the scope. Mines floating across the screen can block players torpedoes. Fast-moving PT Boat worth most points is hardest to hit. Game ends when time expires. Bonus time is added when player reaches operator-selectable point level.
Sea Wolf was produced by Midway Manufacturing Co. in 1976.
Midway Manufacturing Co. released 132 machines in our database under this trade name, starting in 1959. Midway Manufacturing Co. was based in United States.
Other machines made by Midway Manufacturing Co. during the time period Sea Wolf was produced include: Wheels, Racer, Gun Fight, Wheels II, TV Flipper, Tornado Baseball, Top Gun, 280 ZZZAP, Amazing Maze, and Datsun 280 Zzzap dup
Name | Sea Wolf |
---|---|
Developer | Midway Manufacturing Co. (United States) |
Year | 1976 |
Type | Videogame |
KLOV/MOG # | 9459 |
Class | Wide Release |
Genre | Shooter |
Conversion Class | Midway 8080 |
Dipswitch Settings | |
# Simultaneous Players | 1 |
# Maximum Players | 1 |
Game Play | Single |
Control Panel Layout | Single Player |
Controls |
|
Sound | Amplified Mono (one channel) |
Cabinet Styles |
|
Players look through a periscope to aim at ships. A targeting cross-hair and the number of torpedos remaining are seen through the scope. When the player has launched five torpedos, a red "RELOAD" light comes on momentarily. These are not shown on the screen, but are back-lit transparencies reflected inside the scope. Likewise, when ships are hit on the screen, an explosion "light" is reflected inside the scope. Torpedos are fired by pressing a thumb-button on the right-hand periscope handle.
You can fire multiple torpedos and increase your chances of hitting a target. You can also lead the PT boat by quite a bit to hit it.
Overall Like |
3.91 |
---|---|
Fun (Social) | 3.80 |
Fun (Solo) | 3.45 |
Collector Desire | 3.80 |
Gameplay | 3.91 |
---|---|
Graphics | 2.91 |
Originality | 3.36 |
Sound/Music | 3.18 |
Personal Impressions and Technical Impressions each account for half of the total score.
Within the Personal Impressions category, Like
carries a little more weight than the other factors.
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The inspiration for this game comes from a very large mechanical game from the mid 60's called Periscope by Sega. Periscope was the first game ever to require a quarter for a single play which set the pricing trend into the video game era.
A blue overlay is used to simulate water. The monitor is mounted flat inside the cabinet facing upwards and the image is reflected by a mirror towards the player. If you were to look at the screen directly, everything would appear backwards.
The most memorable and distinguishing sounds from this game have to be the sonar piiiing..... piiiing and the sound of the PT Boat racing across the screen oscillating, buzzing sound.
There are 15,351 members of the Video Arcade Preservation Society / Vintage Arcade Preservation Society, 9,707 whom participate in our arcade census project of games owned, wanted, or for sale. Census data currently includes 167,340 machines (7,021 unique titles).
Very Common - There are 143 known instances of this machine owned by Sea Wolf collectors who are active members. Of these, 140 of them are original dedicated machines. 2 of them are only circuit boards which a collector could put into a generic case if desired.
For Sale - There are 11 active VAPS members with a Sea Wolf machines for sale.
Wanted - Popular - There are 12 active VAPS members currently looking for Sea Wolf. There is one active VAPS member looking for a Sea Wolf circuit board set.
This game ranks a 28 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census ownership records.
This game ranks a 20 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census want list records.
Rarity and Popularity independently are not necessarily indications of value. [More Information]
The ROM chips tend to get warm and slightly pop out of their sockets. Random game behavior strange shapes or garbage on the screen, or a game crash can usually be cured by gently reseating the chips.
One major problem with all the Midway games of this era was the increased voltage output of VLED. VLED is used to supply the opto isolators mounted on the game PCB smaller plug in PCB. Over time, the 12-volt bulbs mounted behind the front display glass used to blow and cause VLED to rise to such a level that the LEDs in the opto devices were damaged. The result being the loss of input control from joysticks, buttons and position encoder PCBs. The PSU capacitors used to dry up quickly too giving ripples on the DC supplies.
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Year | Count | Median $ | Average $ |
---|---|---|---|
2017 | 1 | 118.00 | 118.00 |
All Years | 1 | 118.00 | 118.00 |