Player controls a spaceship that must infiltrate the enemy Scramble system in this side-view shooter/bomber classic. Player must destroy the Base at the end of the system. In the STERN version, the enemy base is much harder to destroy than the Konami version but at least in the STERN version, if you lose a base while destroying the enemy base, you do not lose the life and the game starts you back at the system beginning.
Scramble was produced by Konami in 1981.
Konami released 435 machines in our database under this trade name, starting in 1978. Konami was based in Japan.
Other machines made by Konami during the time period Scramble was produced include: Space War (Leijac), Block Game, Space King, Amidar, Frogger, 600, Super Cobra, and Jungler
Name | Scramble |
---|---|
Developer | Konami (Japan) |
Year | 1981 |
Type | Videogame |
KLOV/MOG # | 9447 |
Class | Wide Release |
Genre | Shooter |
Monitor |
|
Conversion Class | Konami Classic |
Game Specific | Scramble Pinout |
Dipswitch Settings | |
# Simultaneous Players | 1 |
# Maximum Players | 2 |
Game Play | Alternating |
Control Panel Layout | Single Player |
Controls |
|
Sound | Amplified Mono (one channel) |
Cabinet Styles |
|
Bezel | Scramble Bezel Image |
Control Panel | Scramble Control Panel Image |
PCB | Scramble PCB Image |
Player controls a ship that must infiltrate the five levels of the Scramble system and destroy the Base in the sixth. The first level has the player over a decidedly hilly terrain. Player must dodge or destroy enemy missiles shot from the ground. The second level is inside a cavern. The quarters are not tight, but the swarms of enemy saucers make maneuvering difficult at best. The player exits the cavern and is assaulted by a storm of fireballs in the third level. The fireballs are fast and indestructible and must be manically dodged. The fourth, or City level flies the player over a large metropolis. Missiles fired at the player from the tops of buildings again become a threat. The fifth level sends the player into obnoxiously tight machine tunnels. Pilot error is the only though formidable enemy. The final level has the player make an attack run on the Base, defended only by its position in a deep valley. After the destruction of the Base, the player begins again. Gameplay is further complicated by the player's ship's consumption of fuel. If the player's ship runs out, it crashes into the ground below. Fuel is replenished by the destruction of the fuel tanks that liberally dot the ground during the levels. Each time the player destroys the Base, the ship's fuel consumption increases, dramatically increasing the challenge.
Overall Like |
3.50 |
---|---|
Fun (Social) | 2.33 |
Fun (Solo) | 3.50 |
Collector Desire | 2.83 |
Gameplay | 4.00 |
---|---|
Graphics | 3.33 |
Originality | 3.50 |
Sound/Music | 2.17 |
Personal Impressions and Technical Impressions each account for half of the total score.
Within the Personal Impressions category, Like
carries a little more weight than the other factors.
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Licensed to Stern for US manufacture and distribution. Stern released the game in April 1981.
There are 15,364 members of the Video Arcade Preservation Society / Vintage Arcade Preservation Society, 9,708 whom participate in our arcade census project of games owned, wanted, or for sale. Census data currently includes 167,365 machines (7,023 unique titles).
Very Common - There are 304 known instances of this machine owned by Scramble collectors who are active members. Of these, 182 of them are original dedicated machines. 8 of them are conversions in which game circuit boards (and possibly cabinet graphics) have been placed in (and on) another game cabinet. 113 of them are only circuit boards which a collector could put into a generic case if desired.
For Sale - There are 8 active VAPS members with a Scramble machines for sale. There are 3 active VAPS members with a Scramble circuit boards for sale.
Wanted - Popular - There are 14 active VAPS members currently looking for Scramble.
This game ranks a 71 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census ownership records.
This game ranks a 20 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census want list records.
Rarity and Popularity independently are not necessarily indications of value. [More Information]
The game uses two Z80 microprocessors and two AY-3-8910 PSGs for sound. It had no copy protection, so it could be hacked to run on just about any hardware!
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