Build up a castle using Tetris-like pieces to form a wall enclosing your territory. Next, place cannons, and then use them to fire upon enemy boats or opposite player's castle! Then it's back to rebuilding your castle before another round of destruction.
Rampart was produced by Atari Games in 1990.
Atari Games released 89 machines in our database under this trade name, starting in 1984. Atari Games was based in United States.
Other machines made by Atari Games during the time period Rampart was produced include: KLAX, Escape From The Planet Of The Robot Monsters, Cyberball 2072, Badlands, Hard Drivin', Shuuz, Pit-Fighter, Race Drivin', Hydra, and Batman
Name | Rampart |
---|---|
Developer | Atari Games (United States) |
Year | 1990 |
Type | Videogame |
KLOV/MOG # | 9263 |
Class | Wide Release |
Genre | Tower Defense |
Setting - Location | Battlefield |
Narrative Theme | War |
Monitor |
|
Conversion Class | JAMMA |
Game Specific | Rampart Pinout |
# Simultaneous Players | 3 |
# Maximum Players | 3 |
Game Play | Competitive |
Control Panel Layout | Multiple Player |
Controls |
|
Sound | Amplified Mono (one channel) |
Cabinet Styles |
|
Control Panel | Rampart Control Panel Image |
Rampart has three modes of game play, depending on how many players are in the game:
In a one-player game, the player has to defend his castle from an armada of sailing ships. There are two or three types of ships, each type denoted by the color and size of the ship. The larger the ship, the more shots it takes to sink it.
A two-player game presents the players a choice of two different game modes:A harbor mode where the play area is divided into thirds. Two-thirds of the play area is land (one-third for each player), and the last third is dedicated to water. At the start of each round, the players are given a number of ships in the harbor depending on the amount of land under the player's control.A river mode where the play area is divided in half by a river. The players use their cannons to lay seige to the other player's castle(s).
A three-player game is identical to a two-player game river mode, except that the play area is divided into three equal sections by an inverted Y-shaped river system.
Overall Like |
3.80 |
---|---|
Fun (Social) | 4.10 |
Fun (Solo) | 2.80 |
Collector Desire | 3.44 |
Gameplay | 3.60 |
---|---|
Graphics | 3.20 |
Originality | 4.20 |
Sound/Music | 3.00 |
Personal Impressions and Technical Impressions each account for half of the total score.
Within the Personal Impressions category, Like
carries a little more weight than the other factors.
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The peons that attack you after unloading from the ships cannot fire diagonally.
There are 15,315 members of the Video Arcade Preservation Society / Vintage Arcade Preservation Society, 9,687 whom participate in our arcade census project of games owned, wanted, or for sale. Census data currently includes 167,130 machines (7,009 unique titles).
Very Common - There are 97 known instances of this machine owned by Rampart collectors who are active members. Of these, 44 of them are original dedicated machines. 13 of them are conversions in which game circuit boards (and possibly cabinet graphics) have been placed in (and on) another game cabinet. 40 of them are only circuit boards which a collector could put into a generic case if desired.
For Sale - There are 5 active VAPS members with a Rampart machines for sale. There is one active VAPS member with an extra Rampart circuit board for sale.
Wanted - Popular - There are 17 active VAPS members currently looking for Rampart.
This game ranks a 29 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census ownership records.
This game ranks a 28 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census want list records.
Rarity and Popularity independently are not necessarily indications of value. [More Information]
Two versions were made available: a three-player trackball dedicated version (1990) and two-player joystick kit (1991).
The PCBs are identical except for the ROMs, one GAL and some of the inputs have pull-down resistors instead of pull-ups.
The joystick version is straight JAMMA, while the trackball version reuses the joystick axes as the trackball inputs clock-up/left and direction-down/right. This is the pseudo-standard way a trackball is used in a JAMMA pinout.
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Year | Count | Median $ | Average $ |
---|---|---|---|
2016 | 1 | 575.00 | 575.00 |
2018 | 1 | 2,242.00 | 2,242.00 |
2021 | 1 | 6,440.00 | 6,440.00 |
All Years | 3 | 2,242.00 | 3,085.67 |