A space shooter with various levels and backgrounds. Players control spaceships that can collect various power-ups for increased and different fire power. Two players can play at the same time cooperative.
Omega Fighter was produced by UPL in 1989.
UPL released 34 machines in our database under this trade name, starting in 1976. UPL was based in United States.
Other machines made by UPL during the time period Omega Fighter was produced include: Arc Area, Ark Area, XX Mission, Ninja-Kid II, Mutant Night, Task Force Harrier, Atomic Robo-Kid, Omega Fighter Special, Ochichi Mahjong, and Urashima Mahjong
Name | Omega Fighter |
---|---|
Developer | UPL (United States) |
Year | 1989 |
Type | Videogame |
KLOV/MOG # | 8918 |
Class | Wide Release |
Genre | Shooter |
Monitor |
|
Conversion Class | JAMMA |
Dipswitch Settings | |
# Simultaneous Players | 2 |
# Maximum Players | 2 |
Game Play | Team |
Control Panel Layout | Multiple Player |
Controls |
|
Sound | Amplified Mono (one channel) |
Cabinet Styles |
|
Players control up to two ships much like in Raiden or Sky Shark. The game has fast action with some original power-ups such as a "slow down" feature that temporarily slows the action to aid in survival.
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This game was licensed to American Sammy for US manufacture and distribution.
There are 15,364 members of the Video Arcade Preservation Society / Vintage Arcade Preservation Society, 9,708 whom participate in our arcade census project of games owned, wanted, or for sale. Census data currently includes 167,365 machines (7,023 unique titles).
Uncommon - There are 13 known instances of this machine owned by Omega Fighter collectors who are active members. Of these, 13 of them are only circuit boards which a collector could put into a generic case if desired.
Wanted - There is one active VAPS member currently looking for Omega Fighter.
This game ranks a 5 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census ownership records.
This game ranks a 2 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census want list records.
Rarity and Popularity independently are not necessarily indications of value. [More Information]
The PCB contains two sets of DIP switches that change difficulty, the number of ships, coin selection and cocktail or upright modes. An on-screen test mode starts at power-on and a diagnostic mode can be selected via the test switch to check the foreground and background ROM images, color and sound.
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