You must recover the instruments for the five members of the rock band Journey. Characters have black and white digitized faces. Plays many Journey songs, including a tape of Separate Ways. Bonus round: you the roadie must push fans away from the concert stage.
Journey was produced by Bally Midway in 1983.
Bally Midway released 96 machines in our database under this trade name, starting in 1980. Bally Midway was based in United States.
Other machines made by Bally Midway during the time period Journey was produced include: Baby Pac-Man, Blue Print, Bump 'n Jump, BurgerTime, Earth Friend, Domino Man, Discs Of Tron, Grand Slam (4 player version), Gold Ball, and E2088
Name | Journey |
---|---|
Developer | Bally Midway (United States) |
Year | 1983 |
Type | Videogame |
KLOV/MOG # | 8242 |
Class | Wide Release |
Genre | Platform |
Monitor |
|
Conversion Class | Midway MCR III |
External Device | CTD - Plays background audio |
Dipswitch Settings | |
# Simultaneous Players | 1 |
# Maximum Players | 2 |
Game Play | Alternating |
Control Panel Layout | Single Player |
Controls |
|
Sound | Unamplified Stereo (requires two-channel amp) |
Cabinet Styles |
|
The musicians have Sixteen-style black and white photograph faces connected to cartoon bodies.
The game opens with all members: Steve Perry, Neal Schon, Steve Smith, Jonathan Cain and Ross Valory jumping into their Journey "Scarab vehicle", which flies into the forehead of the big blue face wearing a space helmet. The player then gets to choose one of five planets to travel to. Each one features a game starring one of the Journey members in which he has to travel past obstacles to collect his musical instrument.
Once they collect their instruments, the board changes and the rock musician uses his instrument to shoot his way back to the Scarab vehicle.After the player has makes it past the first five planets, Journey performs in a live concert before a captive audience, while the player controls "Herbie" the roadie, who tries to keep crazy "groupoids" from attacking the famous rock combo.
There are five separate games -- one for each band member -- plus a bonus round game. Each game has two phases: Recovering the musical instrument, and returning to the Scarab vehicle.
The games are as follows:
Bonus Round Concert/Herbie Herbert: Herbie, Journey's tour manager, must block the doorways and prevent the fans from entering any of the three doors on stage. If a fan gets past Herbie, everyone rushes the stage and steals the instruments again. During this scene, the machine plays a cassette loop tape of "Separate Ways."
Overall Like |
3.00 |
---|---|
Fun (Social) | 3.00 |
Fun (Solo) | 2.50 |
Collector Desire | 3.50 |
Gameplay | 3.00 |
---|---|
Graphics | 3.00 |
Originality | 2.50 |
Sound/Music | 4.50 |
Personal Impressions and Technical Impressions each account for half of the total score.
Within the Personal Impressions category, Like
carries a little more weight than the other factors.
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The game was designed by Marvin Glass Associates. It was the first arcade game that was created around a rock band the band members were big video game fans themselves during that era and the first to use digitized graphics black/white.
Most of the game's sounds and music is generated by two AY-3-8910 chips. During the bonus round, a cassette player inside the machine plays a loop tape of Separate Ways Worlds Apart. Electronic Journey songs include: Chain Reaction, Do not Stop Believin', Lights, Still They Ride, Stone In Love and Wheel In The Sky.
Originally, this game was not to have the band Journey in it. It would have a digital camera created by Ralph Baer, the creator of the Magnavox Odyssey home console systems that would take a picture of the player's face and put it on the character. After some people used unmentionable parts of their body as character heads during tests, this was dropped.
The front of the machine, including the marquee, monitor glass, and control panel overlay, look like the Journey "Frontiers" album the head of a blue space alien. The side art is the same.
There are 15,364 members of the Video Arcade Preservation Society / Vintage Arcade Preservation Society, 9,708 whom participate in our arcade census project of games owned, wanted, or for sale. Census data currently includes 167,365 machines (7,023 unique titles).
Very Common - There are 100 known instances of this machine owned by Journey collectors who are active members. Of these, 92 of them are original dedicated machines. 7 of them are only circuit boards which a collector could put into a generic case if desired.
For Sale - There are 4 active VAPS members with a Journey machines for sale.
Wanted - Popular - There are 20 active VAPS members currently looking for Journey.
This game ranks a 25 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census ownership records.
This game ranks a 35 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census want list records.
Rarity and Popularity independently are not necessarily indications of value. [More Information]
Wiring harness is almost identical to TRON except for joystick/wheel. I believe all MCR boardsets have the exact same POWER, VIDEO, AUDIO, COINDOOR pinouts. This wiring type should be referred to as MCRII/III.
Our members have reported that Journey is playable at 1 locations:
Name | Location | State | Country | Details | Check-ins |
---|---|---|---|---|---|
Arkadia Retrocade | 1478 N College Ave, Fayetteville | Arkansas | United States | Arcade | 1 |
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