It's the Reds versus the Blues in this anything goes one- to four-player hockey game. Fight, trip, body slam, hack, slash, spear and elbow your way past opponents to get the puck into the net. For an additional credit, players can buy a Power Drink that will transform the player character into a powered-up maniac for one minute.
Hit The Ice was produced by Williams Electronic Games, Inc. (WMS, 1985-2000) in 1990.
Williams Electronic Games, Inc. (WMS, 1985-2000) released 84 machines in our database under this trade name, starting in 1985. Williams Electronic Games, Inc. (WMS, 1985-2000) was based in United States.
Other machines made by Williams Electronic Games, Inc. (WMS, 1985-2000) during the time period Hit The Ice was produced include: Pool, Shuffle Inn Shuffle Alley, Earthshaker, Black Knight 2000, Police Force, Diner, Smash T.V., FunHouse, High Impact Football, and Riverboat Gambler
Name | Hit The Ice |
---|---|
Developer | Williams Electronic Games, Inc. (WMS, 1985-2000) (United States) |
Year | 1990 |
Type | Videogame |
KLOV/MOG # | 8123 |
Class | Wide Release |
Genre | Sports |
Monitor |
|
Conversion Class | JAMMA+ |
# Simultaneous Players | 4 |
# Maximum Players | 4 |
Game Play | Either |
Control Panel Layout | Multiple Player |
Controls |
|
Sound | Amplified Mono (one channel) |
Cabinet Styles |
|
Control Panel | Hit The Ice Control Panel Image |
PCB | Hit The Ice PCB Image |
The game is a one- to four-player game based on the game of Ice Hockey. It takes place on the Official "VHL" (Video Hockey League) ice rink pitting the Reds (left side) against the Blues (right side). Each team is made up of three players -- two forwards and a goal tender. The object of the game is to shoot the puck into the other team's goal.
The game offers fights, trips, body slams, shattering glass, blazing shots, head-over-heels bone crushing hits, hacking, slashing, spearing, elbowing and all out knock-down, punching, crunching action. You don't need to know any rules about hockey to enjoy Hit The Ice -- the ultimate red-blooded sport. There is fast paced end to end action, heart stopping incredible saves, booming slapshots, impossible in-the-air 360 degree cartwheel supershots all with some good natured humor thrown in.
Players can purchase Power Drinks in the locker room between periods for an additional credit. The drink promises "Skate Faster, Shoot Harder, It really, Really works!" At the start of the next period the player will undergo a wild cartoon-like transformation that turns the character into a maniac for the next minute of play.
In a one-player game, the player controls his forward, his goalie and his computer assited forward. For two-player games, players can team up against the computer or compete against eachother. Players can also team up for three- or four-player games. A continuous buy-in feature allows players to join at any time.
A game is divided into three, five minute periods. Players retire to the locker rooms between periods to receive tips and the opportunity to buy Power Drinks.
Before the game begins, players can choose their goalies and forwards from a list of twelve characters. If a person is playing alone on a team, the computer will automatically select the additional forward.
Each character has his own unique style of a "Hit". Players begin the game with a faceoff at center ice. A close-up of the characters faces will appear at the top of the screen and will reflect the amount of abuse the player has suffered.
During the game, players who relentlessly slam, spear and trip eachother will soon drop their sticks and gloves and begin to fight. The winner skates off with the puck and the loser will shake off the cobwebs and will skate slower for the next ten seconds. If the character loses three fights, he is replaced by a new player!
The foward controls are:
The goalie controls are:
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TRICK: The best time to start a fight is after a goal is scored. Drop the gloves and work out your frustrations on your opponent's face!
LICENSOR: Taito
There are 15,368 members of the Video Arcade Preservation Society / Vintage Arcade Preservation Society, 9,708 whom participate in our arcade census project of games owned, wanted, or for sale. Census data currently includes 167,369 machines (7,023 unique titles).
Very Common - There are 52 known instances of this machine owned by Hit The Ice collectors who are active members. Of these, 8 of them are original dedicated machines. One is a conversion in which game circuit boards (and possibly cabinet graphics) have been placed in (and on) another game cabinet. 42 of them are only circuit boards which a collector could put into a generic case if desired.
For Sale - There is one active VAPS member with a Hit The Ice machine for sale. There are 2 active VAPS members with a Hit The Ice circuit boards for sale.
Wanted - There are 2 active VAPS members currently looking for Hit The Ice.
This game ranks a 13 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census ownership records.
This game ranks a 3 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census want list records.
Rarity and Popularity independently are not necessarily indications of value. [More Information]
The game's CPU is a 68000 and the sound processors are a Z80B and a Yamaha YM2203C.
Our members have reported that Hit The Ice is playable at 1 locations:
Name | Location | State | Country | Details | Check-ins |
---|---|---|---|---|---|
PinBar | 501 17 Ave SW, Calgary | AB | Canada | Arcade | 2 |
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