Four medievil-style characters fight for control of the land. They do so by battling through levels of various castles, trying to gain control of each one. When one player has won three matches, he or she gains control of the castle and the game progresses to the next castle.
Exbania was produced by Namco in 1992.
Namco released 310 machines in our database under this trade name, starting in 1977. Namco was based in Japan.
Other machines made by Namco during the time period Exbania was produced include: Winning Run '91, Tank Force, Super World Stadium, Steel Gunner 2, Starblade, Bakuretsu Quiz Ma-Q Dai Bouken, Bubble Trouble: Golly! Ghost! 2, Cosmo Gang The Puzzle, Exvania, and F/A
Name | Exbania |
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Developer | Namco (Japan) |
Year | 1992 |
Type | Videogame |
KLOV/MOG # | 7724 |
Class | Wide Release |
Genre | Scrolling Fighter |
Monitor |
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Conversion Class | JAMMA+ |
# Simultaneous Players | 4 |
# Maximum Players | 4 |
Game Play | Competitive |
Control Panel Layout | Multiple Player |
Controls |
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Sound | Amplified Either (Mono or Stereo) |
Cabinet Styles |
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Four players battle against each other in a series of single-screen levels. Each time a player wins a match, he or she is given a medal. The first player to receive three medals gains control of that level, or "castle," and the game moves on to the next castle. Each castle has a different theme, i.e. Lava, Water, etc.
The game plays very similarily to Hudson's "Bomber Man" series. Each player begins each match in one of the four corners of the screen. Opponents can only be killed with bombs, though the whip weapon stuns them temporarily. The goal is to trap the other players with bombs, killing them, or to otherwise force them to walk into the path of an exploding bomb.
Every few levels, a large Dragon is found walking around freely. The Dragon gets stronger as levels progress, and in later levels begins breathing fire and attacking the players in other ways. If the Dragon is successfully killed, power-ups will appear all around him. Other enemies, such as blobs of slime and walking skeletons, appear as the levels progress. They cannot kill the players, but can significantly stun them in various ways and are a big nuisance. They are easily killed, but become more numerous with each level.
Chests fill each level, and can be broken with the whip. Each chest contains a power-up, such as speed shoes, boomerang, extra bombs, larger bombs, and more.
The final level pits the winning player (the player who has won the most matches and who controls the most castles) against a witch. After defeating the witch, the game ends.
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Although the name of the game is Exbania and the characters and setting bear a striking resemblence to that of Konami's famous Castlevania games, this title is not related to that series in any way.
COPY OF: Bomber Man
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