Defend the human population from swarms of attacking aliens.
Defense Command was produced by Unknown in 1980.
Unknown released 775 machines in our database under this trade name, starting in 1700. Unknown was based in United States.
Other machines made by Unknown during the time period Defense Command was produced include: Space Combat, Southside Johnny, Yosaku, Star Wars (1979), Solar Fight, Club Lambada, Cruncher, Defense, Hot Race, and Laser
Name | Defense Command |
---|---|
Developer | Unknown (United States) |
Year | 1980 |
Type | Videogame |
KLOV/MOG # | 7549 |
Class | Bootleg |
Genre | Shooter |
Monitor |
|
Conversion Class | Williams |
# Simultaneous Players | 1 |
# Maximum Players | 2 |
Game Play | Alternating |
Control Panel Layout | Single Player |
Controls |
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Sound | Amplified Mono (one channel) |
Cabinet Styles |
|
Bezel | Defense Command Bezel Image |
Control Panel | Defense Command Control Panel Image |
PCB | Defense Command PCB Image |
Your mission, as captain of the starship, is to protect the humanoids stranded on the planet from their alien abductors. The scanner will help you determine a strategy to shoot down the alien ships before they reach the humanoids. If you destroy the aliens after they've captured their prey, you must return the humanoids to the safety of the planet or they will fall to their death. If an alien carries its victim out of your range, the humanoid will mutate, join the alien force, and take to assault with deadly vengeance! The challenge becomes ever more intense as the action progresses. Fighter ships (Bombers) and mines will test your skills. A direct hit will destroy the mother ship (Pods) but smash it into a swarming mass of mini-ships (Swarmers) which then must be wiped out! If you do not act quickly, the cosmic Baiter will attack! Use your two escape options only if all else fails! Your "smart bomb" power is limited and "hyperspace" puts you into an unknown space warp. But beware! If all the humanoids are abducted, the entire planet will explode in a blinding flash!
Tips: Avoid using hyperspace unless you are about to die. Fighting off attacks, regardless of the number of enemies will make you a better Defense Command player. Baiters can usually be overcome by hitting the reverse button twice quickly. They will fly past you and be in range for your fire power. Do NOT try to outrun them as Baiters are faster than your ship. Swarmers are easy to defeat. You can hit reverse as soon as they fly past you and fly behind them. They can't shoot backwards so you can blast away at will. At higher levels you will need to play God and even sacrifice some humanoids (by killing them yourself) to preserve the rest of the planet's population. The planet is too large for you protect and you are sparing the humanoids from a fate worst than death (mutation). Don't worry, these humanoids reproduce quickly and overpopulation has always been a constant problem. The planet will be fully populated at the start of every fifth attack wave (configurable).
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BOOTLEG OF: Defender
There are 15,264 members of the Video Arcade Preservation Society / Vintage Arcade Preservation Society, 9,669 whom participate in our arcade census project of games owned, wanted, or for sale. Census data currently includes 166,973 machines (7,000 unique titles).
Scarce - There are 5 known instances of this machine owned by Defense Command collectors who are active members. Of these, It is an original dedicated machine. 2 of them are conversions in which game circuit boards (and possibly cabinet graphics) have been placed in (and on) another game cabinet. 2 of them are only circuit boards which a collector could put into a generic case if desired.
Wanted - No active members have added this machine to their wish list.
This game ranks a 4 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census ownership records.
Rarity and Popularity independently are not necessarily indications of value. [More Information]
CPU: M6809
SOUND CPU: M6808
SOUND: DAC
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