The player controls a paintbrush to paint paths within a maze. The player is harassed by two fish which can be temporarily destroyed by running them over with a one of two paint rollers located near the maze center. A critter occasionally emerges to leave footprints on painted areas which must then be repainted.
Crush Roller was produced by Kural Samno in 1981.
Kural Samno released only 1 machine in our database under this trade name. Kural Samno was based in United States.
Name | Crush Roller |
---|---|
Developer | Kural Samno (United States) |
Year | 1981 |
Type | Videogame |
KLOV/MOG # | 7454 |
Class | Wide Release |
Genre | Labyrinth/Maze |
Monitor |
|
Conversion Class | unique |
# Simultaneous Players | 1 |
# Maximum Players | 2 |
Game Play | Alternating |
Control Panel Layout | Single Player |
Controls |
|
Sound | Amplified Mono (one channel) |
Cabinet Styles |
|
The objective of this game is to paint the entire maze. As the maze is being painted, two devilish little fish form in the aquarium and take chase after the paintbrush. If they overtake the brush, a new one will have to be used. Your only defense against these deadly little fish are the paintrollers that you can use to roll over them. Each time you roll over a goldfish you collect bonus points, and temporarily put them out of action, but they will return to their aquarium, regroup and come back to torment you further.
If that is not enough you will also have to contend with other little beings who are determined to make tracks in your nice paint job kittens, mice and even a dirty bird that will leave its droppings in your fresh paint. Other aggrivations include cats, tires and an invisible, footprint-leaving man who can be caught, if you are quick enough, for 1000 points each time.
When you reach 10000 points, you recieve an extra paintbrush.
The player must finish painting blank patterns in the maze with color as two tail-swishing goldfish jump out of an aquarium and chase the paintbrush, trying to force it to paint itself into a corner. As the game progresses, the deadly goldfish get smarter and trickier. They seem to anticipate the player's every move. These goldfish chase the paintbrush, then turn and run away. They even plot to close in on the brush from opposite ends of the path. The player has to try to outmaneuver the goldfish or make it to one of the overpasses, grab the paintroller, which waits for it there, and roll over the goldfish. This sends the goldfish back to the aquarium. The player gets a score, which doubles progressively for each fish it sends back to the aquarium. In order to get some relief from the goldfish's relentless pursuit, the player can leave the screen through any one of the six exits on the screen. The brush reappears on the screen on the opposite side but it must be careful that the goldfish have not followed it. The goldfish can pursue the paintbrush off the screen and back onto it again.
As the game continues, other problems arise for the brush. On each pattern, a different mischief-maker makes tracks through the wet paint, spoiling the player's painting. These mischief-makers include a playful kitten, a nose-twitching mouse, a dirty bird, a runaway tire, a dancing cat, and an invisible man who leaves only footprints on the paint job. To stop these mischief-makers from ruining the painting, the player has to catch them with the brush. To complete the pattern that is being painted, the player has to go back over any tracks that have been left behind. The player can gain up to three extra brushes to do this.
Overall Like |
3.00 |
---|---|
Fun (Social) | 3.00 |
Fun (Solo) | 3.00 |
Collector Desire | 1.00 |
Gameplay | 3.00 |
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Graphics | 3.00 |
Originality | 2.00 |
Sound/Music | 2.00 |
Personal Impressions and Technical Impressions each account for half of the total score.
Within the Personal Impressions category, Like
carries a little more weight than the other factors.
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There are 15,264 members of the Video Arcade Preservation Society / Vintage Arcade Preservation Society, 9,669 whom participate in our arcade census project of games owned, wanted, or for sale. Census data currently includes 166,973 machines (7,000 unique titles).
Common - There are 44 known instances of this machine owned by Crush Roller collectors who are active members. Of these, 12 of them are original dedicated machines. One is a conversion in which game circuit boards (and possibly cabinet graphics) have been placed in (and on) another game cabinet. 31 of them are only circuit boards which a collector could put into a generic case if desired.
For Sale - There is one active VAPS member with a Crush Roller machine for sale. There are 2 active VAPS members with a Crush Roller circuit boards for sale.
Wanted - There is one active VAPS member currently looking for Crush Roller.
This game ranks a 15 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census ownership records.
This game ranks a 2 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census want list records.
Rarity and Popularity independently are not necessarily indications of value. [More Information]
CPU: Z80
SOUND: Namco
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