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Test GM

Test GM - Cabinet - Video Game Marquee

Description

You control Zeke the zookeeper who must rescue his girlfriend Zelda from the Zoo. There are four levels or "adventures". Each level has its own task such as trapping the animals in the zoo, jumping ledges up the screen, and jumping animals to earn a bonus keeper.

Test GM was produced by Unknown in 1973 (decade).

Unknown released 766 machines in our database under this trade name, starting in 1700. Unknown was based in United States.

Other machines made by Unknown during the time period Test GM was produced include: Gran Domino', Super Bolwer, Barbarella, Carousel Race, delete, Volleyball, Tournament Soccer, Original Flipper, Night Club, and 15*Pool

Specs

Name Test GM
Developer Unknown (United States)
Year 1973 - 1975 (decade)
Type Arcade
KLOV/MOG # 18572
Class Wide Release
Genre Ball and Paddle (Non Breakout)
Monitor
Conversion Class Exidy MAXAFLEX
Game Specific Test GM Pinout
Dipswitch Settings

Test GM Dipswitch Settings (user contributed)

# Simultaneous Players 2
# Maximum Players 16
Game Play Either
Control Panel Layout Multiple Player
Controls
  • Bowl ball only
Sound Unamplified Stereo (requires two-channel amp)
asdf 33
Cabinet Styles
  • Upright/Standard
Instructions Test GM Instructions Image
Control Panel Test GM Control Panel Image
PCB Test GM PCB Image

Game Introduction

4. The game uses the same boardset as Qix but has the addition of a coin processor board to prevent ROM swaps as well as an additional daughterboard with extra ROMs. A ROM hack exists to make the game run without the coin processor board so there is a possibility that a conversion could be a straight ROM swap with some hackery for the additional ROMs. Other games that run on nearly identical hardware are Space Dungeon The Electric Yo-Yo and Kram.

Game Play

6. vDuring the first part of the game you move Zeke around to build a wall around the Zoo. He must jump to avoid any of the wild animals that are loose. Special items will appear on this level when the fuse-like timer at the top of the screen reaches that part. If the timer makes it to the word "End" the current level ends and the game proceeds on to the next. The bonus items that occasionally appear on the screen include mugs of root beer ice cream sundaes clover clubs watermelons etc.

When the timer reaches a net one will appear at a certain location on the wall and if Zeke picks it up he will be able to capture the animals on the loose and put them back into the Zoo. The net will eventually disappear and the captured animals will try to escape from the Zoo by eating through the wall. Zeke will have to continue building the wall around the Zoo until time is up. At the end of that level bonus points are awarded for every animal captured. The animals found on this level are snakes moose camels rhinos elephants and a lion.

On the second level Zelda is tied to a palm tree and Zeke must rescue her by jumping upwards from level to level while dodging coconuts thrown by a mischievous little monkey. On each of the ledges there are various foods and drinks that Zeke can collect for extra points. Sometimes one of the ledges will even have a "Free Game" sign that will grant you a free credit. While Zelda is tied up she says "Save Me" and whenever Zeke gets knocked out by one of the deadly coconuts she says "Oh No" If Zeke makes it all the way to the top and rescues her she says "My Hero" and a bonus of 5000 points is awarded.

The third level is the same as the first but on the fourth level Zeke must constantly jump over herds of charging animals that come out of the cages at the end of each escallator. Zeke then rides the escallator to get to the next floor. Zeke must get to second escallator to reach the top floor where Zelda is to rescue her. After Zeke has rescued Zelda on the fourth level the game begins again with an increased difficulty.

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Cheats, Tricks, Bugs, and Easter Eggs

2.

Hacks

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Images

Trivia

12.

Cabinet Information

1. You control Zeke the zookeeper who must rescue his girlfriend Zelda from the Zoo. There are four levels or "adventures". Each level has its own task such as trapping the animals in the zoo jumping ledges up the screen and jumping animals to earn a bonus keeper.

Conversion

3. The game uses the same board-set as Qix but has the addition of a coin processor board to prevent ROM swaps as well as an additional daughter board with extra ROMs. A ROM hack exists to make the game run without the coin processor board so there is a possibility that a conversion could be a straight ROM swap with some hackery for the additional ROMs. Other games that run on nearly identical hardware are Space Dungeon The Electric Yo-Yo and Kram.

Problems/Repairs

5. This is a big $ problem. (there is no need for alarm).

Miscellaneous

9. This game is no affiliation with the Br'er Rabbit character of the Uncle Remus stories.

VAPS Arcade/Coin-Op Test GM Census

There are 15,364 members of the Vintage Arcade Preservation Society, 9,708 whom participate in our arcade census project of games owned, wanted, or for sale. Census data currently includes 167,365 machines (7,023 unique titles).

Very rare - There are no known instances of this game owned by one of our active members.

Wanted - No active members have added this machine to their wish list.

Rarity and Popularity independently are not necessarily indications of value. [More Information]

Alternate Cabinet Images

10.

Technical

11.

Fixes

13. If, the original NiCad battery is still on the PCB remove it and replace it with a 3.6v rechargable mounted away the board. The 4116 video RAM ICs often fail and since they are becoming hard to find they can be replaced with modified 4164's.

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