A robot must kill all the enemies and the boss of each level.
Spark Man was produced by SunA Electronics in 1989.
SunA Electronics released 7 machines in our database under this trade name, starting in 1987. SunA Electronics was based in United States.
Other machines made by SunA Electronics during the time period Spark Man was produced include: Hard Head, Super Ranger, GoinDol, Star Fighter, Hard Head 2, and Back Street Soccer
Name | Spark Man |
---|---|
Developer | SunA Electronics (United States) |
Year | 1989 |
Type | Videogame |
KLOV/MOG # | 9693 |
Class | Wide Release |
Genre | Fighting |
Fighting Style | Scrolling Fighter |
Monitor |
|
Conversion Class | JAMMA |
Dipswitch Settings | |
# Simultaneous Players | 2 |
# Maximum Players | 2 |
Game Play | Joint |
Control Panel Layout | Multiple Player |
Controls |
|
Sound | Amplified Mono (one channel) |
Cabinet Styles |
|
PCB | Spark Man PCB Image |
This game is like RoboCop. You play a robot called Spark Man and the screen advances from left to right. Kill all the enemies with your standard weapon or weapons with limited shots available within the stages. You can also shoot the bad guys face-to-face with your leg. During each boss stage you have to kill a certain number of enemies to continue on to the next level. The game ends after Level 9.
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The character from this game is not related to Spark Man from Mega Man 3. The Mega Man boss has two needles that create sparks while Spark Man from this game summons electricity using his hands.
There are 15,377 members of the Video Arcade Preservation Society / Vintage Arcade Preservation Society, 9,711 whom participate in our arcade census project of games owned, wanted, or for sale. Census data currently includes 167,457 machines (7,024 unique titles).
Very rare - There are no known instances of this game owned by one of our active members.
Wanted - No active members have added this machine to their wish list.
Rarity and Popularity independently are not necessarily indications of value. [More Information]
The game can be configured via a DIP switch for two-player simultaneous play or single-player only. The latter requires that the game be set in cocktail table or upright mode.
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