A fast-paced, head-to-head fighting game with twelve characters to choose from -- each one with his or her own special moves. Lots of blood and gore with special endings e.g. Fatality, Friendship, and Babality that depend upon the combination of moves performed by the winner at the end of the match.
Mortal Kombat II was produced by Midway Games in 1993.
Midway Games released 53 machines in our database under this trade name, starting in 1972. Midway Games was based in United States.
Other machines made by Midway Games during the time period Mortal Kombat II was produced include: Judge Dredd, Mortal Kombat, Double Cheese, Super High Impact, Total Carnage, NBA Jam, NBA Jam Tournament Edition, Cruis'n USA, Revolution X - Aerosmith, and Killer Instinct
Name | Mortal Kombat II |
---|---|
Developer | Midway Games (United States) |
Year | 1993 |
Type | Videogame |
KLOV/MOG # | 8756 |
Class | Wide Release |
Genre | Fighting |
Monitor |
|
Conversion Class | JAMMA |
Game Specific | Mortal Kombat II Pinout |
# Simultaneous Players | 2 |
# Maximum Players | 2 |
Game Play | Competitive |
Control Panel Layout | Multiple Player |
Controls |
|
Sound | Midway Digital Compression System (DCS) - Amplified Mono |
Cabinet Styles |
|
Control Panel | Mortal Kombat II Control Panel Image |
Side Art | Mortal Kombat II Side Art Image |
PCB | Mortal Kombat II PCB Image |
Fight competitors in hand-to-hand combat and destroy the main boss, Shao Kahn to become the Ultimate Mortal Kombat competitor.
The joystick lets your character move forward, back, duck or jump. The buttons let you high punch, low bunch, high kick, low kick, or block an opponents attack. The object is to beat up or kill your opponent before he/she does the same to you.
Overall Like |
4.00 |
---|---|
Fun (Social) | 4.39 |
Fun (Solo) | 4.00 |
Collector Desire | 3.67 |
Gameplay | 4.22 |
---|---|
Graphics | 4.05 |
Originality | 3.76 |
Sound/Music | 4.06 |
Personal Impressions and Technical Impressions each account for half of the total score.
Within the Personal Impressions category, Like
carries a little more weight than the other factors.
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At the portal when uppercutting an opponent, watch for Dan Forden to pop his head out and say "Toasty". If he does, hold "down" on the joystick and press Start to travel to Goro's Lair and fight Smoke.
To fight Jade, use only the Low Kick button on all matches before the "?" square.
To fight Noob Saibot, win fifty times in a row!
This game was the first Midway release to use the DCS Sound System.
Kintaro was originally intended to be a humanoid tiger, similar to the creature in Japanese mythology. This idea was scrapped, however, due to the fact that creating the costume would not have been feasable. However, thanks to this original idea, the Shokan we know as Kintaro has the tiger stripes on his back.
John Tobias once said that the friendships were created as a parody of the bad opinions that many expressed about the fatality concept.
Many players claimed to have seen Sub-Zero morph into a polar bear in Mortal Kombat II. This may have been the origin of animalities used in Mortal Kombat 3 and Ultimate Mortal Kombat 3.
In the bookkeeping screens for Mortal Kombat II, a line reads "Kano Transformations". One can only wonder what significance this has, but apparently it holds some in Mortal Kombat 3. Sometimes, when Nightwolf's friendship is done, he says, "I have never seen a Kano transformation" when he morphs into Raiden.
The side art shows a close-up shot of Raiden in front of a dark blue, lightning filled background.
A software "upgrade" exists that was sold to operators after Mortal Kombat II was released. Known as the Immortal Kombat upgrade, this simple EEPROM swap switches the order that opponents are fought fighting the bosses and sometimes the secret characters first rather than later and makes the game's software adjustable difficulty settings non-existant as the only setting now is hard. It also gives you unlimited Fatality time and allows you to play the hidden Pong game much more frequently during two-player fights.
In some early versions of the game, Mileena and Kitanas screams were not finished so if you did kung laos hat slice fatality F F F LK to one of them, they would have one of the males screams.
There are 15,275 members of the Video Arcade Preservation Society / Vintage Arcade Preservation Society, 9,671 whom participate in our arcade census project of games owned, wanted, or for sale. Census data currently includes 166,969 machines (6,998 unique titles).
Very Common - There are 632 known instances of this machine owned by Mortal Kombat II collectors who are active members. Of these, 365 of them are original dedicated machines. 52 of them are conversions in which game circuit boards (and possibly cabinet graphics) have been placed in (and on) another game cabinet. 211 of them are only circuit boards which a collector could put into a generic case if desired.
For Sale - There are 17 active VAPS members with a Mortal Kombat II machines for sale. There are 16 active VAPS members with a Mortal Kombat II circuit boards for sale.
Wanted - Very Popular - There are 27 active VAPS members currently looking for Mortal Kombat II. There are 2 active VAPS members looking for Mortal Kombat II boards sets.
This game ranks a 85 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census ownership records.
This game ranks a 43 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census want list records.
Rarity and Popularity independently are not necessarily indications of value. [More Information]
SOUND: ADSP2150
Our members have reported that Mortal Kombat II is playable at 4 locations:
Name | Location | State | Country | Details | Check-ins |
---|---|---|---|---|---|
Bartari | 101 Adams Ave, Scranton | Pennsylvania | United States | Bar | 0 |
Bit Bar | 278 Derby St, Salem | Massachusetts | United States | Unknown | 1 |
The Winged Bear | 775 Hopmeadow St, Simsbury | Connecticut | United States | Unknown | 0 |
Upstate Pinball & Arcade Museum | 109A West Trade St, Simpsonville | South Carolina | United States | Arcade | 2 |
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Year | Count | Median $ | Average $ |
---|---|---|---|
2015 | 3 | 575.00 | 613.33 |
2016 | 3 | 805.00 | 824.17 |
2017 | 3 | 944.00 | 908.83 |
2018 | 6 | 1,019.75 | 1,067.58 |
All Years | 15 | 944.00 | 896.30 |