Two on two basketball. Polygons are the components that make up the graphics on this System 11 based title. The game uses a sideline viewing perspective.
Dunk Mania was produced by Namco in 1995.
Namco released 310 machines in our database under this trade name, starting in 1977. Namco was based in Japan.
Other machines made by Namco during the time period Dunk Mania was produced include: Mach Breakers, Ace Driver, Nebulasray, Attack Of The Zolgear, Cyber Commando, Dirt Dash, Namco Classic Collection Volume 1, Air Combat 22, Alpine Racer, and Cyber Cycles
Name | Dunk Mania |
---|---|
Developer | Namco (Japan) |
Year | 1995 |
Type | Videogame |
KLOV/MOG # | 7669 |
Class | Wide Release |
Genre | Sports |
Monitor |
|
Conversion Class | JAMMA+ |
# Simultaneous Players | 4 |
# Maximum Players | 4 |
Game Play | Either |
Control Panel Layout | Multiple Player |
Controls |
|
Sound | Amplified Either (Mono or Stereo) |
Cabinet Styles |
|
A two-on-two basketball game played from a midcourt sideline perspective. Emphasis is on dunks. After every dunk, two replays are shown of the dunk from different camera angles. Press start to skip the replays. After every basket, the other team gets the ball at half court -- no out of bounds throw-ins.
Since there is no NBA license for this game, there are ten teams from US cities with names like the Orlando Gators and the Indiana Speeders.
The computer's artificial intelligence is severely lacking even on the hard levels. The computer plays little to no defense at all. There is no pushing of opponents as there is in the NBA Jam series (though there are no fouls either).
There are no quarters, no halftimes, it's just one continuous game. If you win, you get to play against the next team. You can actually beat all the teams with one credit since it lets you keep playing. Beat all the teams and you get three dunks in a slam dunk contest. Afterwards, the game ends.
Overall Like |
4.00 |
---|---|
Fun (Social) | 4.00 |
Fun (Solo) | 3.00 |
Collector Desire | 2.00 |
Gameplay | 4.00 |
---|---|
Graphics | 2.00 |
Originality | 2.00 |
Sound/Music | 3.00 |
Personal Impressions and Technical Impressions each account for half of the total score.
Within the Personal Impressions category, Like
carries a little more weight than the other factors.
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The sideart shows a generic white basketball player in a red uniform.
Board settings are done through a menu in software. There are two DIP switches. One freezes the screen and the other enters the setup menu where you can change credits/coin, Japanese or USA uniforms, stereo/mono, etc.
There are 15,377 members of the Video Arcade Preservation Society / Vintage Arcade Preservation Society, 9,711 whom participate in our arcade census project of games owned, wanted, or for sale. Census data currently includes 167,457 machines (7,024 unique titles).
Scarce - There are 4 known instances of this machine owned by Dunk Mania collectors who are active members. Of these, 4 of them are only circuit boards which a collector could put into a generic case if desired.
For Sale - There is one active VAPS member with an extra Dunk Mania circuit board for sale.
Wanted - No active members have added this machine to their wish list.
This game ranks a 2 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census ownership records.
Rarity and Popularity independently are not necessarily indications of value. [More Information]
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