A six-stage game where you ride a motorcycle and shoot at enemy vehicles. Enter the enemy's base and destroy their secret weapon. Pick up bazookas for extra fire power.
Battle Lane Vol. 5 was produced by Taito in 1986.
Taito released 486 machines in our database under this trade name, starting in 1967. Taito was based in Japan.
Other machines made by Taito during the time period Battle Lane Vol. 5 was produced include: Lady Master of Kung Fu, Typhoon Gal, Super Dead Heat, Onna Sanshirou, Metal Soldier Isaac 2, Alcon, Arkanoid, Big Event Golf, Bobble Bobble, and Bubble Bobble
Name | Battle Lane Vol. 5 |
---|---|
Developer | Taito (Japan) |
Year | 1986 |
Type | Videogame |
KLOV/MOG # | 7047 |
Class | Wide Release |
Genre | Shooter |
Monitor |
|
Conversion Class | Data East Classic |
Game Specific | Battle Lane Vol. 5 Pinout |
Dipswitch Settings | |
# Simultaneous Players | 1 |
# Maximum Players | 2 |
Game Play | Alternating |
Control Panel Layout | Single Player Ambidextrous |
Controls |
|
Sound | Amplified Mono (one channel) |
Cabinet Styles |
|
PCB | Battle Lane Vol. 5 PCB Image |
The fate of the country hangs in the balance. Break through the enemy checkpoints using your machine gun, bazooka and driving skill. Pick up more bazookas five missiles each along the road. Finally, enter the enemy base and destroy their secret weapon.
The game has five checkpoints with the base coming after the fifth checkpoint. Each wall is broken with five missiles.
Hint: shoot seven to ten defenders before trying for the wall.
Overall Like |
4.00 |
---|---|
Fun (Social) | 2.00 |
Fun (Solo) | 4.00 |
Collector Desire | 3.00 |
Gameplay | 3.00 |
---|---|
Graphics | 3.00 |
Originality | 4.00 |
Sound/Music | 3.00 |
Personal Impressions and Technical Impressions each account for half of the total score.
Within the Personal Impressions category, Like
carries a little more weight than the other factors.
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The actual licensing of the game went from Taito to Tecmo who further licensed the title to Romstar. This was a common distribution technique for games which were perceived as being "second tier" or less when compared to "hit" games. The game is still great fun and is, unfortunately, underappreciated.
Romstar licensed the game from Taito of America for distribution. The game's design is obviously that of Data East including it's pinout so Taito of America must have purchased the rights to the game from Data East of Japan.
There are 15,264 members of the Video Arcade Preservation Society / Vintage Arcade Preservation Society, 9,669 whom participate in our arcade census project of games owned, wanted, or for sale. Census data currently includes 166,973 machines (7,000 unique titles).
Uncommon - There are 15 known instances of this machine owned by Battle Lane Vol. 5 collectors who are active members. Of these, It is an original dedicated machine (not another machine converted with a kit). 14 of them are only circuit boards which a collector could put into a generic case if desired.
For Sale - There are 3 active VAPS members with a Battle Lane Vol. 5 circuit boards for sale.
Wanted - No active members have added this machine to their wish list. There is one active VAPS member looking for a Battle Lane Vol. 5 circuit board set.
This game ranks a 6 on a scale out of 100 (100 = most often seen, 1=least common) in popularity based on census ownership records.
Rarity and Popularity independently are not necessarily indications of value. [More Information]
Although the chipsets and pinouts may resemble the Data East layout two 6809 CPUs, the design internally is rather Machivellian. It seems almost like it was created by a hardware designer who did not like software programmers!
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